yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
19808a89
main
1#version 320 es 2 3layout (local_size_x=3, local_size_y=3, local_size_z=1) in; 4 5layout (set=0, binding=1) uniform mediump sampler2D inTex; 6layout (rgba8, set=0, binding=2) uniform writeonly mediump image2D outColor; 7layout (push_constant, std430) uniform PCBlock { vec4 coords; vec2 size; float lod; } pc; 8 9void main() 10{ 11 vec4 v = texture(inTex, pc.coords.xy); 12 imageStore(outColor, ivec2(gl_LocalInvocationID.xy), v); 13} 14