yum-mirror/glslang

git clone https://git.yummers.dev/yum-mirror/glslang

greg-lunargMerge pull request #2559 from greg-lunarg/i2555159b0570

main
190 B8 linesraw
1#version 430
2layout(location = 0) out vec4 outColor;
3layout(depth_unchanged) out float gl_FragDepth;
4void main() {
5  outColor = vec4(1.0, 0.0, 0.0, 1.0);
6  gl_FragDepth = gl_FragCoord.y;
7}
8