yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
159b0570
main
1#version 430 2layout (location = 0 )out vec4 outColor ; 3layout (depth_unchanged )out float gl_FragDepth ; 4void main () { 5outColor = vec4 (1.0 ,0.0 ,0.0 ,1.0 ); 6gl_FragDepth = gl_FragCoord .y ; 7} 8