yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
1b65bd60
main
1#version 450 core 2#extension GL_KHR_memory_scope_semantics : enable 3#extension GL_NV_cooperative_vector : enable 4#extension GL_EXT_shader_explicit_arithmetic_types : enable 5#extension GL_EXT_buffer_reference : enable 6#extension GL_EXT_nonuniform_qualifier : enable 7 8layout (local_size_x = 64, local_size_y = 1, local_size_z = 1) in; 9 10layout(set = 0, binding = 0) buffer MatrixBuf { 11 float16_t matrixData[]; 12} matrixBuf; 13 14layout(set = 0, binding = 0) buffer MatrixBuf2 { 15 int8_t matrixData[]; 16} matrixBuf2; 17 18layout(constant_id = 0) const int matrixLayout = gl_CooperativeVectorMatrixLayoutColumnMajorNV; 19 20void main() 21{ 22 coopvecNV<float, 5> v = coopvecNV<float, 5>(0.0); 23 24 vec3 x = vec3(1.0), y = vec3(2.0); 25 coopvecNV<float, 5> v2 = coopvecNV<float, 5>(x, y); 26 27 const vec3 x2 = vec3(1.0), y2 = vec3(2.0); 28 coopvecNV<float, 5> v3 = coopvecNV<float, 5>(x2, y2); 29 30 vec3 x3 = vec3(4, 5, 6), y3 = vec3(7, 8, 9); 31 32 coopvecNV<float, 5> v4 = coopvecNV<float, 5>(x3.zyx, y3.zzy); 33 34 coopvecNV<float16_t, 5> v5 = coopvecNV<float16_t, 5>(v4); 35 36 coopvecNV<float, 5> v6; 37 38 v6 = v + v2; 39 v6 = v - v2; 40 v6 = v * v2; 41 v6 = v / v2; 42 43 v6 += v; 44 v6 -= v; 45 v6 *= v; 46 v6 /= v; 47 48 float f; 49 v6 *= f; 50 v6 *= 5.0; 51 52 int len = v6.length(); 53 54 v6[0] = f; 55 v6[4] = 5.0; 56 57 f += (v += v)[4]; 58 v6 = v; 59 60 coopvecNV<float, 20> v7; 61 coopvecNV<float, 100> v8; 62 coopVecMatMulNV(v8, v7, gl_ComponentTypeFloat16NV, matrixBuf.matrixData, 11, gl_ComponentTypeFloat16NV, 100, 20, gl_CooperativeVectorMatrixLayoutRowMajorNV, false, 300); 63 coopvecNV<int8_t, 20> v9; 64 coopvecNV<int32_t, 100> v10; 65 uint32_t matrixOffset = 11; 66 coopVecMatMulNV(v10, v9, gl_ComponentTypeSignedInt8NV, matrixBuf2.matrixData, matrixOffset, gl_ComponentTypeSignedInt8NV, 100, 20, gl_CooperativeVectorMatrixLayoutColumnMajorNV, true, 300); 67 68 coopvecNV<float16_t, 2> f162 = coopvecNV<float16_t, 2>(v7.length()); 69 70 float16_t f16; 71 coopvecNV<float16_t, 1> f161 = coopvecNV<float16_t, 1>(f16); 72 73 coopvecNV<float16_t, 7> v11, v12, v13; 74 75 v11 = max(v11, v12); 76 v11 = min(v11, v12); 77 v11 = step(v11, v12); 78 v11 = clamp(v11, v12, v13); 79 v11 = exp(v11); 80 v11 = log(v11); 81 v11 = tanh(v11); 82 v11 = atan(v11); 83 v11 = fma(v11, v12, v13); 84 85 coopVecMatMulAddNV(v8, v7, gl_ComponentTypeFloat16NV, matrixBuf.matrixData, 11, gl_ComponentTypeFloat16NV, matrixBuf.matrixData, 50, gl_ComponentTypeFloat16NV, 100, 20, gl_CooperativeVectorMatrixLayoutRowMajorNV, false, 300); 86 uint32_t biasOffset = 11; 87 coopVecMatMulAddNV(v10, v9, gl_ComponentTypeSignedInt8NV, matrixBuf2.matrixData, matrixOffset, gl_ComponentTypeSignedInt8NV, matrixBuf2.matrixData, biasOffset, gl_ComponentTypeSignedInt8NV, 100, 20, gl_CooperativeVectorMatrixLayoutColumnMajorNV, true, 300); 88 89 coopvecNV<uint32_t, 20> v14; 90 coopVecMatMulNV(v10, v14, gl_ComponentTypeSignedInt8PackedNV, matrixBuf2.matrixData, matrixOffset, gl_ComponentTypeSignedInt8NV, 100, 20, matrixLayout, true, 300); 91 92 f += (v += v)[len]; 93} 94 95coopvecNV<float16_t, 1> foo(coopvecNV<float16_t, 1> x) { return x; } 96coopvecNV<float16_t, 2> foo(coopvecNV<float16_t, 2> x) { return x; }