yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
a6f3b416
main
1 2cbuffer MyUB1 : register(b5 )// explicitly assigned & offsetted 3{ 4float g_a ; 5int g_b ; 6}; 7 8cbuffer MyUB2 // implicitly assigned 9{ 10float g_c ; 11}; 12 13cbuffer MyUB3 // implicitly assigned 14{ 15float g_d ; 16}; 17 18struct PS_OUTPUT 19{ 20float4 Color :SV_Target0 ; 21}; 22 23PS_OUTPUT main () 24{ 25PS_OUTPUT psout ; 26psout .Color = g_a + g_b + g_c + g_d ; 27return psout ; 28}