yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
2dcdda92
main
1#version 450 2#extension GL_NV_geometry_shader_passthrough : require 3 4layout(triangles) in; 5 6layout(passthrough) in gl_PerVertex { 7 vec4 gl_Position; 8}; 9 10layout(passthrough) in Inputs { 11vec2 texcoord; 12vec4 baseColor; 13}; 14 15void main() 16{ 17}