yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
0967748f
main
1#version 450 core 2 3 4 5out gl_PerVertex { 6float gl_ClipDistance []; 7}; 8 9const float cx = 4.20 ; 10const float dx = 4.20 ; 11in vec4 bad [10 ]; 12highp in vec4 badorder ; 13out invariant vec4 badorder2 ; 14out flat vec4 badorder3 ; 15 16in float f ; 17 18void main () 19{ 20gl_ClipDistance [2 ]= 3.7 ; 21 22if (bad [0 ].x == cx .x ) 23badorder3 = bad [0 ]; 24 25gl_ClipDistance [0 ]= f .x ; 26} 27 28layout (binding = 3 )uniform boundblock {int aoeu ; }boundInst ; 29layout (binding = 7 )uniform anonblock {int aoeu ; } ; 30layout (binding = 4 )uniform sampler2D sampb1 ; 31layout (binding = 5 )uniform sampler2D sampb2 [10 ]; 32layout (binding = 31 )uniform sampler2D sampb4 ; 33 34struct S {mediump float a ;highp uvec2 b ;highp vec3 c ; }; 35struct SS {vec4 b ;S s ;vec4 c ; }; 36layout (location = 0 )flat out SS var ; 37out MS {layout (location = 17 )float f ; }outMS ;