yum-mirror/glslang

git clone https://git.yummers.dev/yum-mirror/glslang

Wint3rNightAllow location on inputs and outputs at any version when generating SPIR-V9a1dc751

main
321 B15 linesraw
1#version 330 core
2
3layout(location = 0) in vec3 position;
4layout(location = 1) in vec3 normal;
5
6layout(location = 0) out vec3 color;
7layout(location = 1) out Block { vec4 a; vec2 b; } blk;
8
9void main()
10{
11    gl_Position = vec4(position, 1.0);
12    color = normal;
13    blk.a = vec4(normal, 0.0);
14    blk.b = position.xy;
15}