yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
6c292d3b
main
1#version 310 es 2 3lowp float foo (); 4 5in lowp float low ,high ; 6 7lowp float face1 = 11.0 ; 8 9out lowp vec4 Color ; 10 11void main () 12{ 13int z = 3 ; 14 15if (2.0 * low + 1.0 < high ) 16++ z ; 17 18Color = face1 * vec4 (z )+ foo (); 19} 20 21lowp float face2 = -2.0 ; 22 23lowp float foo () 24{ 25// testing if face2 initializer insert logic is correct in main 26return face2 ; 27}