yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
9b20b251
main
1#version 400 2 3uniform sampler2D tex ; 4in vec2 coord ; 5 6void main (void ) 7{ 8vec4 v = texture (tex ,coord ); 9 10if (v == vec4 (0.1 ,0.2 ,0.3 ,0.4 )) 11discard ; 12 13gl_FragColor = v ; 14}