yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
2bfacdac
main
1#version 310 es 2#define X 1 3#define Y clamp 4#define Z X 5 6#define F 1, 2 7 8#define make_function \ 9 float fn ( float x ) \ 10 {\ 11 return x + 4.0; \ 12 } 13 14make_function 15 16int main () { 17gl_Position = vec4 (X ); 18gl_Position = Y (1 ,2 ,3 ); 19gl_Position = vec4 (Z ); 20gl_Position = vec4 (F ); 21gl_Position = vec4 (fn (3 )); 22 [] .++ -- 23+ - * % /- ! ~ 24 << >>< > <= >= 25== != 26& ^ |&& ^^|| ? : 27+= -= *= /= %= <<= >>= &= |= ^= 281.2 2E10 5u - 5lf 29} 30 31struct S { 32int member1 ; 33float member2 ; 34vec4 member3 ; 35}; 36 37#define xyz xxyz 38#define yzy () yyz 39 40#define FUN_MAC () \ 41 vec3 a = vec3(0); \ 42 vec3 b = a.zxyz; \ 43 vec3 b = a.xyz; \ 44 vec3 b = a.yzy(); \ 45 vec3 b = a.xyz(); \ 46 vec3 b = a.yzy; \ 47 vec3 b = a.z; 48 49void bar (int x ) {} 50 51void foo () 52{ 53S s ; 54s .member2 + s .member1 ; 55s .member3 .zyx ; 56s .member2 .xyz ; 57s .member2 .yzy (); 58s .member2 .xyz (); 59s .member2 .yzy ; 60for (int i = 0 ;i < 100 ;i = i + 1 ) { 61bar (i ) 62 } 63FUN_MAC () 64yzy 65 66 (); 67yzy 68 69 70}