yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
c555dddd
main
1#version 310 es 2#define X (Y )/* 3*/ Y + 2 4 5#define Y (Z ) 2 * Z// asdf 6 7#define Z (Y )/* 8*/ \ 9 2/* 10*/ + 3 \ 11* Y 12 13void main () { 14gl_Position = vec4 (X (3 )+ Y (4 )+ Z (2 )); 15}