yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
702026e3
main
1#version 460 2precision highp float ; 3precision highp int ; 4out float o1; 5void main() 6{ 7const mat2 cval = matrixCompMult(mat2( 1.0 ), mat2( 1.0 )); 8const mat3 cval1 = matrixCompMult(mat3( 1.0 ), mat3( 1.0 )); 9const mat4 cval2 = matrixCompMult(mat4( 1.0 ), mat4( 1.0 )); 10const mat2x3 cval3 = matrixCompMult(mat2x3( 1.0 ), mat2x3( 1.0 )); 11const mat2x4 cval4 = matrixCompMult(mat2x4( 1.0 ), mat2x4( 1.0 )); 12const mat3x2 cval5 = matrixCompMult(mat3x2( 1.0 ), mat3x2( 1.0 )); 13const mat3x4 cval6 = matrixCompMult(mat3x4( 1.0 ), mat3x4( 1.0 )); 14const mat4x2 cval7 = matrixCompMult(mat4x2( 1.0 ), mat4x2( 1.0 )); 15const mat4x3 cval8 = matrixCompMult(mat4x3( 1.0 ), mat4x3( 1.0 )); 16const dmat2 cval9 = matrixCompMult(dmat2( 1.0 ), dmat2( 1.0 )); 17const dmat3 cval10 = matrixCompMult(dmat3( 1.0 ), dmat3( 1.0 )); 18const dmat4 cval11 = matrixCompMult(dmat4( 1.0 ), dmat4( 1.0 )); 19const dmat2x3 cval12 = matrixCompMult(dmat2x3( 1.0 ), dmat2x3( 1.0 )); 20const dmat2x4 cval13 = matrixCompMult(dmat2x4( 1.0 ), dmat2x4( 1.0 )); 21const dmat3x2 cval14 = matrixCompMult(dmat3x2( 1.0 ), dmat3x2( 1.0 )); 22const dmat3x4 cval15 = matrixCompMult(dmat3x4( 1.0 ), dmat3x4( 1.0 )); 23const dmat4x2 cval16 = matrixCompMult(dmat4x2( 1.0 ), dmat4x2( 1.0 )); 24const dmat4x3 cval17 = matrixCompMult(dmat4x3( 1.0 ), dmat4x3( 1.0 )); 2526 o1 = float(cval[ 0 ][ 0 ] + cval1[ 0 ][ 0 ] + cval2[ 0 ][ 0 ] + cval3[ 0 ][ 0 ] + 27 cval4[ 0 ][ 0 ] + cval5[ 0 ][ 0 ] + cval6[ 0 ][ 0 ] + cval7[ 0 ][ 0 ] + 28 cval8[ 0 ][ 0 ] + cval9[ 0 ][ 0 ] + cval10[ 0 ][ 0 ] + cval11[ 0 ][ 0 ] + 29 cval12[ 0 ][ 0 ] + cval13[ 0 ][ 0 ] + cval14[ 0 ][ 0 ] + cval15[ 0 ][ 0 ] + 30 cval16[ 0 ][ 0 ] + cval17[ 0 ][ 0 ]); 31} 32