yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
4056002e
main
1#version 410 2 3layout(triangles, equal_spacing, cw) in; 4 5vec4 transformPosition(vec4 position); 6 7void main() 8{ 9 vec4 p0 = gl_TessCoord.x * gl_in[0].gl_Position; 10 vec4 p1 = gl_TessCoord.y * gl_in[1].gl_Position; 11 vec4 p2 = gl_TessCoord.z * gl_in[2].gl_Position; 12 gl_Position = transformPosition(p0 + p1 + p2); 13}