yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
aba44400
main
1float4 PixelShaderFunction (float4 input ) :COLOR0 2{ 3while (any (input != input )) {return input ; } 4while (false) ; 5[unroll] while (false) { } 6while ((false)) { } 7}