yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
097047a9
main
1float4 PixelShaderFunction () :COLOR0 2{ 3if (WaveIsFirstLane ()) 4 { 5return float4 (1 ,2 ,3 ,4 ); 6 } 7else 8 { 9return float4 (4 ,3 ,2 ,1 ); 10 } 11}