yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
a9c8cce8
main
1 2struct Data { 3float4 f ; 4int4 i ; 5}; 6 7TextureBuffer < Data > TextureBuffer_var : register(t0 ); 8 9tbuffer tbuf2 { 10float4 f2 ; 11int4 i2 ; 12}; 13 14float4 main (float4 pos :SV_POSITION ) :SV_TARGET 15{ 16return TextureBuffer_var .f + f2 ; 17}