yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
4329d555
main
1struct PSInput { 2float interp ; 3uint no_interp ; 4}; 5 6float4 main (PSInput input :INPUT ) :SV_TARGET 7{ 8return float4 (float (input .no_interp ),input .interp ,0 ,1 ); 9}