yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
4e55988a
main
1static float4 AmbientColor = float4 (1 ,0.5 ,0 ,1 ); 2 3float4 ShaderFunction (float4 input ) :COLOR0 4{ 5return input .wwyx * float4 (AmbientColor .z ); 6}