yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
a8d3db6b
main
1AppendStructuredBuffer < float4 > sbuf_a ; 2ConsumeStructuredBuffer < float4 > sbuf_c ; 3 4AppendStructuredBuffer < float4 > sbuf_unused ; 5 6float4 main ( uint pos : FOO ) : SV_Target0 7{ 8sbuf_a . Append ( float4 ( 1 , 2 , 3 , 4 )); 9 10return sbuf_c . Consume (); 11}