yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
9b20b251
main
1void foo (float f ) 2{ 3if (f < 1.0 ) 4discard ; 5} 6 7void PixelShaderFunction (float4 input ) :COLOR0 8{ 9foo (input .z ); 10if (input .x ) 11discard ; 12float f = input .x ; 13discard ; 14}