yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
97068d8b
main
1struct VertexOut { 2float4 position :SV_Position ; 3float2 texCoord :TEXCOORD ; 4}; 5VertexOut r0 () { 6const float f = 2.0 ; 7return (VertexOut )f ; 8} 9VertexOut r1 () { 10const float f = 2.0 ; 11return (VertexOut )(f + 1.0 ); 12} 13VertexOut r2 () { 14const float f = 2.0 ; 15return (VertexOut )(sin (f )); 16} 17VertexOut r3 () { 18float f = 2.0 ; 19return (VertexOut )f ; 20} 21VertexOut r4 () { 22float f = 2.0 ; 23return (VertexOut )(f + 1.0 ); 24} 25VertexOut r5 () { 26float f = 2.0 ; 27return (VertexOut )(sin (f )); 28} 29VertexOut main () { 30VertexOut v0 = r0 (); 31VertexOut v1 = r1 (); 32VertexOut v2 = r2 (); 33VertexOut v3 = r3 (); 34VertexOut v4 = r4 (); 35VertexOut v5 = r5 (); 36return (VertexOut )1 ; 37}