yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
bf8a6ef7
main
1SamplerState g_sSamp : register(s0 ); 2 3Texture1D < float > g_tTex1df1 ; 4Texture1D < float2 > g_tTex1df2 ; 5Texture1D < float3 > g_tTex1df3 ; 6Texture1D < float4 > g_tTex1df4 ; 7 8struct PS_OUTPUT 9{ 10float4 Color : SV_Target0 ; 11}; 12 13PS_OUTPUT main () 14{ 15PS_OUTPUT psout ; 16 17float txval10 = g_tTex1df1 . Sample ( g_sSamp , 0.1 ); 18float2 txval11 = g_tTex1df2 . Sample ( g_sSamp , 0.2 ); 19float3 txval12 = g_tTex1df3 . Sample ( g_sSamp , 0.2 ); 20float4 txval13 = g_tTex1df4 . Sample ( g_sSamp , 0.2 ); 21 22psout . Color = 1.0 ; 23return psout ; 24}