yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
ce5d4afc
main
1 2uniform float u1 : register(b2 ); 3 4uniform SamplerState s1 : register(s5 ); 5uniform SamplerState s1a [3 ] : register(s6 ); 6 7uniform Texture1D t1 : register(t15 ); 8uniform Texture1D t1a [3 ] : register(t16 ); 9 10cbuffer cbuff1 : register(b2 ) { 11float4 c1_a ; 12int c1_b ; 13float c1_c ; 14}; 15 16cbuffer cbuff2 : register(b3 ) { 17float4 c2_a ; 18int c2_b ; 19float c2_c ; 20}; 21 22struct PS_OUTPUT 23{ 24float4 Color :Sv_Target0 ; 25}; 26 27void main (out PS_OUTPUT psout ) 28{ 29psout .Color = 30t1 .Sample (s1 ,0.3 )+ 31t1a [0 ].Sample (s1a [0 ],0.3 )+ 32c1_a + c1_b + c1_c + 33c2_a + c2_b + c2_c ; 34}