yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
921d315f
main
1struct PS_OUTPUT 2{ 3float4 Color :SV_Target0 ; 4}; 5 6uniform int ival ; 7uniform int4 ival4 ; 8uniform float fval ; 9uniform float4 fval4 ; 10 11PS_OUTPUT main () 12{ 13 !ival ;// scalar int 14 !ival4 ;// vector int 15 16 !fval ;// scalar float 17 !fval4 ;// vector float 18 19if (ival ); 20if (fval ); 21if (!ival ); 22if (!fval ); 23 24PS_OUTPUT psout ; 25psout .Color = 1.0 ; 26return psout ; 27} 28 29