yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
921d315f
main
1struct PS_OUTPUT 2{ 3float4 Color :SV_Target0 ; 4}; 5 6uniform int ival ; 7uniform int4 ival4 ; 8uniform float fval ; 9uniform float4 fval4 ; 10 11PS_OUTPUT main () 12{ 13if (ival && fval ); 14if (ival || fval ); 15 16PS_OUTPUT psout ; 17psout .Color = 1.0 ; 18return psout ; 19} 20 21