yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
471bfed0
main
1layout (set = 2 ,binding = 0 )Texture2D tex : register(t16 ); 2SamplerState samp ; 3 4float4 main () :SV_Position 5{ 6return tex .Sample (samp ,float2 (0.2 ,0.3 )); 7}