yum-mirror/glslang

git clone https://git.yummers.dev/yum-mirror/glslang

John KessenichMerge pull request #1379 from LoopDawg/groupid-fixcfb05ec7

main
276 B9 linesraw
1RWTexture2D < float4 > OutputTexture;
2
3// Test conversion between SPIR-V required uint3 group id, and sub-vec3 shader declaration.
4
5[ numthreads ( 8 , 8 , 1 ) ] 
6void main ( uint2 vGroupId : SV_GroupID ) 
7{ 
8    OutputTexture[ vGroupId . xy ] = float4(1.0, 0.0, 0.0, 1.0); 
9}