yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
4678ca9d
main
1float4 AmbientColor = float4 (1 ,0.5 ,0 ,1 ); 2float AmbientIntensity = 0.1 ; 3 4float4 PixelShaderFunction (float4 input ) :COLOR0 5{ 6return input * AmbientIntensity + AmbientColor ; 7return input * input + input * input ; 8return input + input * input + input ; 9return ++ input * -+-+-- input ; 10return input ++ + ++ input ; 11return sin (input ); 12}