yum-mirror/glslang

git clone https://git.yummers.dev/yum-mirror/glslang

John KessenichHLSL: Handle greater/less depth modes. Fixes issue #489.9e079535

main
68 B4 linesraw
1float PixelShaderFunction() : SV_DepthLessEqual
2{
3    return 0.2;
4}