yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
906cc218
main
1float4 main ():SV_Target0 {return 0 ; } 2struct Surface {float3 albedo ; }; 3Surface surfaceShader (float fade ); 4Surface surfaceShaderExec () 5{ 6float fade = 0 ; 7return surfaceShader (0 ); 8}