yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
dd50d025
main
1struct PS_OUTPUT {float4 color :SV_Target0 ; }; 2 3PS_OUTPUT main () 4{ 5// Evaluates to a sequence: 3, 4, 5, 6, 7, 8, and a float2(9,10), float2(11,12) sequence 6 (int (3 )); 7 (int (3 )+ int (1 )); 8 (int (3 )+ int (1 )+ int (1 )); 9 (((int (6 )))); 10 (int (7.0 )); 11 ((int ((2 )) ?8 :8 )); 12 (float2 (9 ,10 ),float2 (11 ,12 )); 13 14PS_OUTPUT ps_output ; 15ps_output .color = 1.0 ; 16return ps_output ; 17}