yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
aba44400
main
1uniform float4 uf4 ; 2 3void Bug1 (float4 a ) 4{ 5float4 v04 = float4 (0.0 ,0.0 ,0.0 ,0.0 ); 6float v01 = 0.0 ; 7 8bool4 r00 = a == v04 ; 9bool4 r01 = a != v04 ; 10bool4 r02 = a < v04 ; 11bool4 r03 = a > v04 ; 12 13bool4 r10 = a == v01 ; 14bool4 r11 = a != v01 ; 15bool4 r12 = a < v01 ; 16bool4 r13 = a > v01 ; 17 18bool4 r20 = v01 == a ; 19bool4 r21 = v01 != a ; 20bool4 r22 = v01 < a ; 21bool4 r23 = v01 > a ; 22} 23 24struct PS_OUTPUT 25{ 26float4 Color :SV_Target0 ; 27}; 28 29PS_OUTPUT main () 30{ 31PS_OUTPUT psout ; 32psout .Color = 0 ; 33return psout ; 34}