yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
75e057f9
main
1float4 main (in float4 pos :SV_Position , 2in float clip [2 ] :SV_ClipDistance ,// array of scalar float 3in float cull [2 ] :SV_CullDistance ) :SV_Target0 // array of scalar float 4{ 5return pos + clip [0 ]+ cull [0 ]; 6}