yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
1f312f90
main
1float4 main (in float4 pos :SV_Position , 2in float2 clip [2 ] :SV_ClipDistance ,// array of vector float 3in float2 cull [2 ] :SV_CullDistance ) :SV_Target0 // array of vector float 4{ 5 6return pos + clip [0 ][0 ]+ cull [0 ][0 ]; 7}