yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
dc9f6f61
main
1#version 450 core 2 3layout (location = 0 )in vec3 aPos ; 4layout (location = 1 )in vec2 aTexCoords ; 5 6layout (binding = 0 )uniform block { 7const mat4 model ; 8const mat4 view ; 9const mat4 projection ; 10}; 11 12layout (location = 0 )out Vertex 13{ 14vec3 color ; 15vec3 worldSpacePos ; 16vec3 worldSpaceNorm ; 17const vec2 texCoord1 ; 18flat int cameraIndex ; 19float ii ; 20}vs_out ; 21 22void main () 23{ 24gl_Position = projection * view * model * vec4 (Pos ,1.0 ); 25vs_out .texCoord1 = aTexCoords ; 26} 27