yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
16e3b403
main
1#version 450 core 2 3layout (location = 0 )out vec4 FragColor ; 4 5layout (location = 0 )in Vertex 6{ 7vec4 color ; 8vec3 worldSpacePos ; 9vec3 worldSpaceNorm ; 10vec2 texCoord1 ; 11flat int cameraIndex ; 12}fs_in ; 13 14layout (binding = 1 )uniform sampler2D t0 ; 15 16void main () 17{ 18FragColor = texture (t0 ,fs_in .texCoord1 ); 19} 20