yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
3dc6399e
main
1spv.descriptorHeap.valid.frag 2// Module Version 10400 3// Generated by (magic number): 8000b 4// Id's are bound by 83 5 6 Capability Shader 7 Capability DescriptorHeapEXT 8 Capability ShaderNonUniformEXT 9 Capability RuntimeDescriptorArrayEXT 10 Capability UniformBufferArrayNonUniformIndexingEXT 11 Capability StorageBufferArrayNonUniformIndexingEXT 12 Extension "SPV_EXT_descriptor_heap" 13 Extension "SPV_EXT_descriptor_indexing" 14 1: ExtInstImport "GLSL.std.450" 15 MemoryModel Logical GLSL450 16 EntryPoint Fragment 4 "main" 9 15 25 34 40 42 54 67 82 17 ExecutionMode 4 OriginUpperLeft 18 Source GLSL 460 19 SourceExtension "GL_EXT_descriptor_heap" 20 SourceExtension "GL_EXT_nonuniform_qualifier" 21 Name 4 "main" 22 Name 9 "fragColor" 23 Name 15 "heapTexture2D" 24 Name 25 "heapSampler" 25 Name 34 "uvs" 26 Name 37 "UniformBuffer" 27 MemberName 37(UniformBuffer) 0 "colorOffset" 28 Name 40 "heapUniformBuffer" 29 Name 42 "index" 30 Name 50 "StorageBufferA" 31 MemberName 50(StorageBufferA) 0 "a" 32 Name 54 "heapStorageBufferA" 33 Name 64 "StorageBufferB" 34 MemberName 64(StorageBufferB) 0 "b" 35 Name 67 "heapStorageBufferB" 36 Name 82 "heapTexture3D" 37 Decorate 9(fragColor) Location 0 38 Decorate 15(heapTexture2D) Binding 1 39 Decorate 15(heapTexture2D) DescriptorSet 0 40 Decorate 25(heapSampler) Binding 0 41 Decorate 25(heapSampler) DescriptorSet 0 42 Decorate 34(uvs) Location 0 43 Decorate 37(UniformBuffer) Block 44 MemberDecorate 37(UniformBuffer) 0 Offset 0 45 Decorate 40(heapUniformBuffer) Binding 4 46 Decorate 40(heapUniformBuffer) DescriptorSet 0 47 Decorate 42(index) Flat 48 Decorate 42(index) Location 1 49 Decorate 50(StorageBufferA) Block 50 MemberDecorate 50(StorageBufferA) 0 Offset 0 51 Decorate 54(heapStorageBufferA) Binding 2 52 Decorate 54(heapStorageBufferA) DescriptorSet 0 53 Decorate 64(StorageBufferB) Block 54 MemberDecorate 64(StorageBufferB) 0 Offset 0 55 Decorate 67(heapStorageBufferB) Binding 3 56 Decorate 67(heapStorageBufferB) DescriptorSet 0 57 Decorate 82(heapTexture3D) Binding 0 58 Decorate 82(heapTexture3D) DescriptorSet 0 59 2: TypeVoid 60 3: TypeFunction 2 61 6: TypeFloat 32 62 7: TypeVector 6(float) 4 63 8: TypePointer Output 7(fvec4) 64 9(fragColor): 8(ptr) Variable Output 65 10: TypeImage 6(float) 2D sampled format:Unknown 66 11: TypeInt 32 0 67 12: 11(int) Constant 28 68 13: TypeArray 10 12 69 14: TypePointer UniformConstant 13 7015(heapTexture2D): 14(ptr) Variable UniformConstant 71 16: TypeInt 32 1 72 17: 16(int) Constant 27 73 18: TypePointer UniformConstant 10 74 21: TypeSampler 75 22: 11(int) Constant 1 76 23: TypeArray 21 22 77 24: TypePointer UniformConstant 23 78 25(heapSampler): 24(ptr) Variable UniformConstant 79 26: 16(int) Constant 0 80 27: TypePointer UniformConstant 21 81 30: TypeSampledImage 10 82 32: TypeVector 6(float) 2 83 33: TypePointer Input 32(fvec2) 84 34(uvs): 33(ptr) Variable Input 8537(UniformBuffer): TypeStruct 7(fvec4) 86 38: TypeRuntimeArray 37(UniformBuffer) 87 39: TypePointer Uniform 38 8840(heapUniformBuffer): 39(ptr) Variable Uniform 89 41: TypePointer Input 11(int) 90 42(index): 41(ptr) Variable Input 91 45: TypePointer Uniform 7(fvec4) 9250(StorageBufferA): TypeStruct 7(fvec4) 93 51: 11(int) Constant 2 94 52: TypeArray 50(StorageBufferA) 51 95 53: TypePointer StorageBuffer 52 9654(heapStorageBufferA): 53(ptr) Variable StorageBuffer 97 55: 16(int) Constant 1 98 56: 6(float) Constant 1065353216 99 57: 6(float) Constant 1073741824 100 58: 6(float) Constant 1077936128 101 59: 6(float) Constant 1082130432 102 60: 7(fvec4) ConstantComposite 56 57 58 59 103 61: TypePointer StorageBuffer 7(fvec4) 104 63: TypeVector 6(float) 3 10564(StorageBufferB): TypeStruct 63(fvec3) 106 65: TypeRuntimeArray 64(StorageBufferB) 107 66: TypePointer StorageBuffer 65 10867(heapStorageBufferB): 66(ptr) Variable StorageBuffer 109 70: 11(int) Constant 0 110 71: TypePointer StorageBuffer 6(float) 111 74: TypePointer Output 6(float) 112 79: TypeImage 6(float) 3D sampled format:Unknown 113 80: TypeArray 79 22 114 81: TypePointer UniformConstant 80 11582(heapTexture3D): 81(ptr) Variable UniformConstant 116 4(main): 2 Function None 3 117 5: Label 118 19: 18(ptr) AccessChain 15(heapTexture2D) 17 119 20: 10 Load 19 120 28: 27(ptr) AccessChain 25(heapSampler) 26 121 29: 21 Load 28 122 31: 30 SampledImage 20 29 123 35: 32(fvec2) Load 34(uvs) 124 36: 7(fvec4) ImageSampleImplicitLod 31 35 125 Store 9(fragColor) 36 126 43: 11(int) Load 42(index) 127 44: 11(int) CopyObject 43 128 46: 45(ptr) AccessChain 40(heapUniformBuffer) 44 26 129 47: 7(fvec4) Load 46 130 48: 7(fvec4) Load 9(fragColor) 131 49: 7(fvec4) FAdd 48 47 132 Store 9(fragColor) 49 133 62: 61(ptr) AccessChain 54(heapStorageBufferA) 55 26 134 Store 62 60 135 68: 11(int) Load 42(index) 136 69: 11(int) CopyObject 68 137 72: 71(ptr) AccessChain 67(heapStorageBufferB) 69 26 70 138 73: 6(float) Load 72 139 75: 74(ptr) AccessChain 9(fragColor) 70 140 76: 6(float) Load 75 141 77: 6(float) FAdd 76 73 142 78: 74(ptr) AccessChain 9(fragColor) 70 143 Store 78 77 144 Return 145 FunctionEnd