yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
e4c40890
main
1spv.debuginfo.hlsl.tese 2// Module Version 10000 3// Generated by (magic number): 8000b 4// Id's are bound by 496 5 6 Capability Tessellation 7 Extension "SPV_KHR_non_semantic_info" 8 1: ExtInstImport "NonSemantic.Shader.DebugInfo.100" 9 3: ExtInstImport "GLSL.std.450" 10 MemoryModel Logical GLSL450 11 EntryPoint TessellationEvaluation 6 "main" 387 402 411 420 427 433 473 477 481 484 487 490 493 12 ExecutionMode 6 Quads 13 2: String "spv.debuginfo.hlsl.tese" 14 9: String "float" 15 12: String "uint" 16 26: String "TessLevelOuter" 17 28: String "/* 18The MIT License (MIT) 19 20Copyright (c) 2022 Google LLC 21Copyright (c) 2022 Sascha Willems 22 23Permission is hereby granted, free of charge, to any person obtaining a copy 24of this software and associated documentation files (the "Software"), to deal 25in the Software without restriction, including without limitation the rights 26to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 27copies of the Software, and to permit persons to whom the Software is 28furnished to do so, subject to the following conditions: 29 30The above copyright notice and this permission notice shall be included in all 31copies or substantial portions of the Software. 32 33THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 34IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 35FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 36AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 37LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 38OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 39SOFTWARE. 40*/ 41 42struct UBO 43{ 44 float4x4 projection; 45 float4x4 modelview; 46 float4 lightPos; 47 float4 frustumPlanes[6]; 48 float displacementFactor; 49 float tessellationFactor; 50 float2 viewportDim; 51 float tessellatedEdgeSize; 52}; 53cbuffer ubo : register(b0) { UBO ubo; }; 54 55Texture2D displacementMapTexture : register(t1); 56SamplerState displacementMapSampler : register(s1); 57 58struct HSOutput 59{ 60[[vk::location(2)]] float4 Pos : SV_POSITION; 61[[vk::location(0)]] float3 Normal : NORMAL0; 62[[vk::location(1)]] float2 UV : TEXCOORD0; 63}; 64 65struct ConstantsHSOutput 66{ 67 float TessLevelOuter[4] : SV_TessFactor; 68 float TessLevelInner[2] : SV_InsideTessFactor; 69}; 70 71struct DSOutput 72{ 73 float4 Pos : SV_POSITION; 74[[vk::location(0)]] float3 Normal : NORMAL0; 75[[vk::location(1)]] float2 UV : TEXCOORD0; 76[[vk::location(2)]] float3 ViewVec : TEXCOORD1; 77[[vk::location(3)]] float3 LightVec : TEXCOORD2; 78[[vk::location(4)]] float3 EyePos : POSITION1; 79[[vk::location(5)]] float3 WorldPos : POSITION0; 80}; 81 82[domain("quad")] 83DSOutput main(ConstantsHSOutput input, float2 TessCoord : SV_DomainLocation, const OutputPatch<HSOutput, 4> patch) 84{ 85 // Interpolate UV coordinates 86 DSOutput output = (DSOutput)0; 87 float2 uv1 = lerp(patch[0].UV, patch[1].UV, TessCoord.x); 88 float2 uv2 = lerp(patch[3].UV, patch[2].UV, TessCoord.x); 89 output.UV = lerp(uv1, uv2, TessCoord.y); 90 91 float3 n1 = lerp(patch[0].Normal, patch[1].Normal, TessCoord.x); 92 float3 n2 = lerp(patch[3].Normal, patch[2].Normal, TessCoord.x); 93 output.Normal = lerp(n1, n2, TessCoord.y); 94 95 // Interpolate positions 96 float4 pos1 = lerp(patch[0].Pos, patch[1].Pos, TessCoord.x); 97 float4 pos2 = lerp(patch[3].Pos, patch[2].Pos, TessCoord.x); 98 float4 pos = lerp(pos1, pos2, TessCoord.y); 99 // Displace 100 pos.y -= displacementMapTexture.SampleLevel(displacementMapSampler, output.UV, 0.0).r * ubo.displacementFactor; 101 // Perspective projection 102 output.Pos = mul(ubo.projection, mul(ubo.modelview, pos)); 103 104 // Calculate vectors for lighting based on tessellated position 105 output.ViewVec = -pos.xyz; 106 output.LightVec = normalize(ubo.lightPos.xyz + output.ViewVec); 107 output.WorldPos = pos.xyz; 108 output.EyePos = mul(ubo.modelview, pos).xyz; 109 return output; 110} 111" 112 32: String "TessLevelInner" 113 35: String "ConstantsHSOutput" 114 53: String "Pos" 115 56: String "Normal" 116 60: String "UV" 117 64: String "HSOutput" 118 76: String "ViewVec" 119 80: String "LightVec" 120 84: String "EyePos" 121 87: String "WorldPos" 122 90: String "DSOutput" 123 98: String "@main" 124 101: String "input" 125 107: String "TessCoord" 126 110: String "patch" 127 118: String "output" 128 130: String "uv1" 129 135: String "int" 130 150: String "uv2" 131 174: String "n1" 132 186: String "n2" 133 209: String "pos1" 134 221: String "pos2" 135 233: String "pos" 136 245: String "type.2d.image" 137 247: String "@type.2d.image" 138 253: String "displacementMapTexture" 139 259: String "type.sampler" 140 260: String "@type.sampler" 141 265: String "displacementMapSampler" 142 269: String "type.sampled.image" 143 270: String "@type.sampled.image" 144 279: String "bool" 145 286: String "projection" 146 290: String "modelview" 147 294: String "lightPos" 148 298: String "frustumPlanes" 149 301: String "displacementFactor" 150 304: String "tessellationFactor" 151 307: String "viewportDim" 152 310: String "tessellatedEdgeSize" 153 313: String "UBO" 154 316: String "ubo" 155 322: String "" 156 Name 6 "main" 157 Name 24 "ConstantsHSOutput" 158 MemberName 24(ConstantsHSOutput) 0 "TessLevelOuter" 159 MemberName 24(ConstantsHSOutput) 1 "TessLevelInner" 160 Name 51 "HSOutput" 161 MemberName 51(HSOutput) 0 "Pos" 162 MemberName 51(HSOutput) 1 "Normal" 163 MemberName 51(HSOutput) 2 "UV" 164 Name 67 "DSOutput" 165 MemberName 67(DSOutput) 0 "Pos" 166 MemberName 67(DSOutput) 1 "Normal" 167 MemberName 67(DSOutput) 2 "UV" 168 MemberName 67(DSOutput) 3 "ViewVec" 169 MemberName 67(DSOutput) 4 "LightVec" 170 MemberName 67(DSOutput) 5 "EyePos" 171 MemberName 67(DSOutput) 6 "WorldPos" 172 Name 96 "@main(struct-ConstantsHSOutput-f1[4]-f1[2]1;vf2;struct-HSOutput-vf4-vf3-vf21[4];" 173 Name 93 "input" 174 Name 94 "TessCoord" 175 Name 95 "patch" 176 Name 116 "output" 177 Name 128 "uv1" 178 Name 148 "uv2" 179 Name 172 "n1" 180 Name 184 "n2" 181 Name 207 "pos1" 182 Name 219 "pos2" 183 Name 231 "pos" 184 Name 251 "displacementMapTexture" 185 Name 263 "displacementMapSampler" 186 Name 284 "UBO" 187 MemberName 284(UBO) 0 "projection" 188 MemberName 284(UBO) 1 "modelview" 189 MemberName 284(UBO) 2 "lightPos" 190 MemberName 284(UBO) 3 "frustumPlanes" 191 MemberName 284(UBO) 4 "displacementFactor" 192 MemberName 284(UBO) 5 "tessellationFactor" 193 MemberName 284(UBO) 6 "viewportDim" 194 MemberName 284(UBO) 7 "tessellatedEdgeSize" 195 Name 314 "ubo" 196 MemberName 314(ubo) 0 "ubo" 197 Name 320 "" 198 Name 385 "input" 199 Name 387 "input.TessLevelOuter" 200 Name 402 "input.TessLevelInner" 201 Name 409 "TessCoord" 202 Name 411 "TessCoord" 203 Name 417 "patch" 204 Name 420 "patch.Pos" 205 Name 427 "patch.Normal" 206 Name 433 "patch.UV" 207 Name 465 "flattenTemp" 208 Name 467 "param" 209 Name 469 "param" 210 Name 473 "@entryPointOutput.Pos" 211 Name 477 "@entryPointOutput.Normal" 212 Name 481 "@entryPointOutput.UV" 213 Name 484 "@entryPointOutput.ViewVec" 214 Name 487 "@entryPointOutput.LightVec" 215 Name 490 "@entryPointOutput.EyePos" 216 Name 493 "@entryPointOutput.WorldPos" 217 Decorate 251(displacementMapTexture) Binding 1 218 Decorate 251(displacementMapTexture) DescriptorSet 0 219 Decorate 263(displacementMapSampler) Binding 1 220 Decorate 263(displacementMapSampler) DescriptorSet 0 221 Decorate 282 ArrayStride 16 222 MemberDecorate 284(UBO) 0 RowMajor 223 MemberDecorate 284(UBO) 0 MatrixStride 16 224 MemberDecorate 284(UBO) 0 Offset 0 225 MemberDecorate 284(UBO) 1 RowMajor 226 MemberDecorate 284(UBO) 1 MatrixStride 16 227 MemberDecorate 284(UBO) 1 Offset 64 228 MemberDecorate 284(UBO) 2 Offset 128 229 MemberDecorate 284(UBO) 3 Offset 144 230 MemberDecorate 284(UBO) 4 Offset 240 231 MemberDecorate 284(UBO) 5 Offset 244 232 MemberDecorate 284(UBO) 6 Offset 248 233 MemberDecorate 284(UBO) 7 Offset 256 234 Decorate 314(ubo) Block 235 MemberDecorate 314(ubo) 0 Offset 0 236 Decorate 320 Binding 0 237 Decorate 320 DescriptorSet 0 238 Decorate 387(input.TessLevelOuter) BuiltIn TessLevelOuter 239 Decorate 387(input.TessLevelOuter) Patch 240 Decorate 402(input.TessLevelInner) BuiltIn TessLevelInner 241 Decorate 402(input.TessLevelInner) Patch 242 Decorate 411(TessCoord) BuiltIn TessCoord 243 Decorate 411(TessCoord) Patch 244 Decorate 420(patch.Pos) BuiltIn Position 245 Decorate 427(patch.Normal) Location 0 246 Decorate 433(patch.UV) Location 1 247 Decorate 473(@entryPointOutput.Pos) BuiltIn Position 248 Decorate 477(@entryPointOutput.Normal) Location 0 249 Decorate 481(@entryPointOutput.UV) Location 1 250 Decorate 484(@entryPointOutput.ViewVec) Location 2 251 Decorate 487(@entryPointOutput.LightVec) Location 3 252 Decorate 490(@entryPointOutput.EyePos) Location 4 253 Decorate 493(@entryPointOutput.WorldPos) Location 5 254 4: TypeVoid 255 5: TypeFunction 4 256 8: TypeFloat 32 257 11: TypeInt 32 0 258 14: 11(int) Constant 32 259 15: 11(int) Constant 6 260 16: 11(int) Constant 0 261 13: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 12 14 15 16 262 17: 11(int) Constant 3 263 10: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 9 14 17 16 264 18: 11(int) Constant 4 265 19: TypeArray 8(float) 18 266 20: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 10 18 267 21: 11(int) Constant 2 268 22: TypeArray 8(float) 21 269 23: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 10 21 27024(ConstantsHSOutput): TypeStruct 19 22 271 27: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 28 272 29: 11(int) Constant 51 273 30: 11(int) Constant 25 274 25: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 26 20 27 29 30 16 16 17 275 33: 11(int) Constant 52 276 31: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 32 23 27 33 30 16 16 17 277 36: 11(int) Constant 1 278 37: 11(int) Constant 68 279 39: 11(int) Constant 5 280 38: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 36 18 27 39 281 34: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 35 36 27 37 16 38 35 16 17 25 31 282 40: TypePointer Function 24(ConstantsHSOutput) 283 41: 11(int) Constant 7 284 42: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 34 41 16 285 43: TypeVector 8(float) 2 286 44: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 21 287 45: TypePointer Function 43(fvec2) 288 46: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 44 41 16 289 47: TypeVector 8(float) 4 290 48: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 18 291 49: TypeVector 8(float) 3 292 50: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 10 17 293 51(HSOutput): TypeStruct 47(fvec4) 49(fvec3) 43(fvec2) 294 54: 11(int) Constant 44 295 52: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 53 48 27 54 14 16 16 17 296 57: 11(int) Constant 45 297 58: 11(int) Constant 35 298 55: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 56 50 27 57 58 16 16 17 299 61: 11(int) Constant 46 300 62: 11(int) Constant 31 301 59: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 60 44 27 61 62 16 16 17 302 63: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 64 36 27 37 16 38 64 16 17 52 55 59 303 65: TypeArray 51(HSOutput) 18 304 66: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 63 18 305 67(DSOutput): TypeStruct 47(fvec4) 49(fvec3) 43(fvec2) 49(fvec3) 49(fvec3) 49(fvec3) 49(fvec3) 306 69: 11(int) Constant 57 307 70: 11(int) Constant 13 308 68: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 53 48 27 69 70 16 16 17 309 72: 11(int) Constant 58 310 71: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 56 50 27 72 58 16 16 17 311 74: 11(int) Constant 59 312 73: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 60 44 27 74 62 16 16 17 313 77: 11(int) Constant 60 314 78: 11(int) Constant 36 315 75: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 76 50 27 77 78 16 16 17 316 81: 11(int) Constant 61 317 82: 11(int) Constant 37 318 79: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 80 50 27 81 82 16 16 17 319 85: 11(int) Constant 62 320 83: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 84 50 27 85 58 16 16 17 321 88: 11(int) Constant 63 322 86: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 87 50 27 88 82 16 16 17 323 89: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 90 36 27 37 16 38 90 16 17 68 71 73 75 79 83 86 324 91: TypeFunction 67(DSOutput) 40(ptr) 45(ptr) 65 325 92: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 17 89 34 44 63 326 99: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 98 92 27 37 16 38 98 17 37 327 100: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 101 34 27 37 16 99 18 36 328 103: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression) 329 106: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 107 44 27 37 16 99 18 21 330 109: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 110 63 27 37 16 99 18 17 331 113: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 27 16 16 99 332 114: TypePointer Function 67(DSOutput) 333 115: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 89 41 16 334 119: 11(int) Constant 70 335 117: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 118 89 27 119 16 113 18 336 123: 8(float) Constant 0 337 124: 47(fvec4) ConstantComposite 123 123 123 123 338 125: 49(fvec3) ConstantComposite 123 123 123 339 126: 43(fvec2) ConstantComposite 123 123 340 127:67(DSOutput) ConstantComposite 124 125 126 125 125 125 125 341 131: 11(int) Constant 71 342 129: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 130 44 27 131 16 113 18 343 134: TypeInt 32 1 344 136: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 135 14 18 16 345 137: 134(int) Constant 0 346 138: 134(int) Constant 2 347 140: 134(int) Constant 1 348 142: TypePointer Function 8(float) 349 143: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 10 41 16 350 151: 11(int) Constant 72 351 149: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 150 44 27 151 16 113 18 352 154: 134(int) Constant 3 353 163: 11(int) Constant 73 354 170: TypePointer Function 49(fvec3) 355 171: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 50 41 16 356 175: 11(int) Constant 75 357 173: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 174 50 27 175 16 113 18 358 187: 11(int) Constant 76 359 185: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 186 50 27 187 16 113 18 360 198: 11(int) Constant 77 361 205: TypePointer Function 47(fvec4) 362 206: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 48 41 16 363 210: 11(int) Constant 80 364 208: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 209 48 27 210 16 113 18 365 222: 11(int) Constant 81 366 220: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 221 48 27 222 16 113 18 367 234: 11(int) Constant 82 368 232: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 233 48 27 234 16 113 18 369 243: TypeImage 8(float) 2D sampled format:Unknown 370 246: 11(int) Constant 84 371 248: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone) 372 244: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 245 36 27 246 16 38 247 248 17 373 249: TypePointer UniformConstant 243 374 250: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 244 16 16 375251(displacementMapTexture): 249(ptr) Variable UniformConstant 376 254: 11(int) Constant 8 377 252: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 253 244 27 246 16 38 253 251(displacementMapTexture) 254 378 257: TypeSampler 379 258: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 259 36 27 246 16 38 260 248 17 380 261: TypePointer UniformConstant 257 381 262: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 258 16 16 382263(displacementMapSampler): 261(ptr) Variable UniformConstant 383 264: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 265 258 27 246 16 38 265 263(displacementMapSampler) 254 384 267: TypeSampledImage 243 385 268: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 269 36 27 246 16 38 270 248 17 386 276: TypeMatrix 47(fvec4) 4 387 278: TypeBool 388 280: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 279 14 21 16 389 281: 278(bool) ConstantTrue 390 277: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 48 18 281 391 282: TypeArray 47(fvec4) 15 392 283: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 48 15 393 284(UBO): TypeStruct 276 276 47(fvec4) 282 8(float) 8(float) 43(fvec2) 8(float) 394 287: 11(int) Constant 28 395 288: 11(int) Constant 21 396 285: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 286 277 27 287 288 16 16 17 397 291: 11(int) Constant 29 398 292: 11(int) Constant 20 399 289: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 290 277 27 291 292 16 16 17 400 295: 11(int) Constant 30 401 296: 11(int) Constant 17 402 293: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 294 48 27 295 296 16 16 17 403 299: 11(int) Constant 22 404 297: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 298 283 27 62 299 16 16 17 405 302: 11(int) Constant 26 406 300: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 301 10 27 14 302 16 16 17 407 305: 11(int) Constant 33 408 303: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 304 10 27 305 302 16 16 17 409 308: 11(int) Constant 34 410 306: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 307 44 27 308 292 16 16 17 411 311: 11(int) Constant 27 412 309: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 310 10 27 58 311 16 16 17 413 312: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 313 36 27 246 16 38 313 16 17 285 289 293 297 300 303 306 309 414 314(ubo): TypeStruct 284(UBO) 415 315: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 316 312 27 82 82 16 16 17 416 317: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 316 36 27 246 16 38 316 16 17 315 417 318: TypePointer Uniform 314(ubo) 418 319: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 317 21 16 419 320: 318(ptr) Variable Uniform 420 321: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 322 317 27 246 16 38 322 320 254 421 323: 134(int) Constant 4 422 324: TypePointer Uniform 8(float) 423 325: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 10 21 16 424 335: 11(int) Constant 86 425 336: TypePointer Uniform 276 426 337: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 277 21 16 427 347: 11(int) Constant 89 428 351: TypePointer Uniform 47(fvec4) 429 352: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 48 21 16 430 355: 11(int) Constant 90 431 363: 134(int) Constant 6 432 366: 11(int) Constant 91 433 369: 134(int) Constant 5 434 372: 11(int) Constant 92 435 380: 11(int) Constant 93 436 386: TypePointer Input 19 437387(input.TessLevelOuter): 386(ptr) Variable Input 438 388: TypePointer Input 8(float) 439 401: TypePointer Input 22 440402(input.TessLevelInner): 401(ptr) Variable Input 441 410: TypePointer Input 49(fvec3) 442 411(TessCoord): 410(ptr) Variable Input 443 416: TypePointer Function 65 444 418: TypeArray 47(fvec4) 18 445 419: TypePointer Input 418 446 420(patch.Pos): 419(ptr) Variable Input 447 421: TypePointer Input 47(fvec4) 448 425: TypeArray 49(fvec3) 18 449 426: TypePointer Input 425 450427(patch.Normal): 426(ptr) Variable Input 451 431: TypeArray 43(fvec2) 18 452 432: TypePointer Input 431 453 433(patch.UV): 432(ptr) Variable Input 454 434: TypePointer Input 43(fvec2) 455 472: TypePointer Output 47(fvec4) 456473(@entryPointOutput.Pos): 472(ptr) Variable Output 457 476: TypePointer Output 49(fvec3) 458477(@entryPointOutput.Normal): 476(ptr) Variable Output 459 480: TypePointer Output 43(fvec2) 460481(@entryPointOutput.UV): 480(ptr) Variable Output 461484(@entryPointOutput.ViewVec): 476(ptr) Variable Output 462487(@entryPointOutput.LightVec): 476(ptr) Variable Output 463490(@entryPointOutput.EyePos): 476(ptr) Variable Output 464493(@entryPointOutput.WorldPos): 476(ptr) Variable Output 465 6(main): 4 Function None 5 466 7: Label 467 385(input): 40(ptr) Variable Function 468 409(TessCoord): 45(ptr) Variable Function 469 417(patch): 416(ptr) Variable Function 470465(flattenTemp): 114(ptr) Variable Function 471 467(param): 40(ptr) Variable Function 472 469(param): 45(ptr) Variable Function 473 389: 388(ptr) AccessChain 387(input.TessLevelOuter) 137 474 390: 8(float) Load 389 475 391: 142(ptr) AccessChain 385(input) 137 137 476 Store 391 390 477 392: 388(ptr) AccessChain 387(input.TessLevelOuter) 140 478 393: 8(float) Load 392 479 394: 142(ptr) AccessChain 385(input) 137 140 480 Store 394 393 481 395: 388(ptr) AccessChain 387(input.TessLevelOuter) 138 482 396: 8(float) Load 395 483 397: 142(ptr) AccessChain 385(input) 137 138 484 Store 397 396 485 398: 388(ptr) AccessChain 387(input.TessLevelOuter) 154 486 399: 8(float) Load 398 487 400: 142(ptr) AccessChain 385(input) 137 154 488 Store 400 399 489 403: 388(ptr) AccessChain 402(input.TessLevelInner) 137 490 404: 8(float) Load 403 491 405: 142(ptr) AccessChain 385(input) 140 137 492 Store 405 404 493 406: 388(ptr) AccessChain 402(input.TessLevelInner) 140 494 407: 8(float) Load 406 495 408: 142(ptr) AccessChain 385(input) 140 140 496 Store 408 407 497 412: 49(fvec3) Load 411(TessCoord) 498 413: 8(float) CompositeExtract 412 0 499 414: 8(float) CompositeExtract 412 1 500 415: 43(fvec2) CompositeConstruct 413 414 501 Store 409(TessCoord) 415 502 422: 421(ptr) AccessChain 420(patch.Pos) 137 503 423: 47(fvec4) Load 422 504 424: 205(ptr) AccessChain 417(patch) 137 137 505 Store 424 423 506 428: 410(ptr) AccessChain 427(patch.Normal) 137 507 429: 49(fvec3) Load 428 508 430: 170(ptr) AccessChain 417(patch) 137 140 509 Store 430 429 510 435: 434(ptr) AccessChain 433(patch.UV) 137 511 436: 43(fvec2) Load 435 512 437: 45(ptr) AccessChain 417(patch) 137 138 513 Store 437 436 514 438: 421(ptr) AccessChain 420(patch.Pos) 140 515 439: 47(fvec4) Load 438 516 440: 205(ptr) AccessChain 417(patch) 140 137 517 Store 440 439 518 441: 410(ptr) AccessChain 427(patch.Normal) 140 519 442: 49(fvec3) Load 441 520 443: 170(ptr) AccessChain 417(patch) 140 140 521 Store 443 442 522 444: 434(ptr) AccessChain 433(patch.UV) 140 523 445: 43(fvec2) Load 444 524 446: 45(ptr) AccessChain 417(patch) 140 138 525 Store 446 445 526 447: 421(ptr) AccessChain 420(patch.Pos) 138 527 448: 47(fvec4) Load 447 528 449: 205(ptr) AccessChain 417(patch) 138 137 529 Store 449 448 530 450: 410(ptr) AccessChain 427(patch.Normal) 138 531 451: 49(fvec3) Load 450 532 452: 170(ptr) AccessChain 417(patch) 138 140 533 Store 452 451 534 453: 434(ptr) AccessChain 433(patch.UV) 138 535 454: 43(fvec2) Load 453 536 455: 45(ptr) AccessChain 417(patch) 138 138 537 Store 455 454 538 456: 421(ptr) AccessChain 420(patch.Pos) 154 539 457: 47(fvec4) Load 456 540 458: 205(ptr) AccessChain 417(patch) 154 137 541 Store 458 457 542 459: 410(ptr) AccessChain 427(patch.Normal) 154 543 460: 49(fvec3) Load 459 544 461: 170(ptr) AccessChain 417(patch) 154 140 545 Store 461 460 546 462: 434(ptr) AccessChain 433(patch.UV) 154 547 463: 43(fvec2) Load 462 548 464: 45(ptr) AccessChain 417(patch) 154 138 549 Store 464 463 550 466: 65 Load 417(patch) 551 468:24(ConstantsHSOutput) Load 385(input) 552 Store 467(param) 468 553 470: 43(fvec2) Load 409(TessCoord) 554 Store 469(param) 470 555 471:67(DSOutput) FunctionCall 96(@main(struct-ConstantsHSOutput-f1[4]-f1[2]1;vf2;struct-HSOutput-vf4-vf3-vf21[4];) 467(param) 469(param) 466 556 Store 465(flattenTemp) 471 557 474: 205(ptr) AccessChain 465(flattenTemp) 137 558 475: 47(fvec4) Load 474 559 Store 473(@entryPointOutput.Pos) 475 560 478: 170(ptr) AccessChain 465(flattenTemp) 140 561 479: 49(fvec3) Load 478 562 Store 477(@entryPointOutput.Normal) 479 563 482: 45(ptr) AccessChain 465(flattenTemp) 138 564 483: 43(fvec2) Load 482 565 Store 481(@entryPointOutput.UV) 483 566 485: 170(ptr) AccessChain 465(flattenTemp) 154 567 486: 49(fvec3) Load 485 568 Store 484(@entryPointOutput.ViewVec) 486 569 488: 170(ptr) AccessChain 465(flattenTemp) 323 570 489: 49(fvec3) Load 488 571 Store 487(@entryPointOutput.LightVec) 489 572 491: 170(ptr) AccessChain 465(flattenTemp) 369 573 492: 49(fvec3) Load 491 574 Store 490(@entryPointOutput.EyePos) 492 575 494: 170(ptr) AccessChain 465(flattenTemp) 363 576 495: 49(fvec3) Load 494 577 Store 493(@entryPointOutput.WorldPos) 495 578 Return 579 FunctionEnd 58096(@main(struct-ConstantsHSOutput-f1[4]-f1[2]1;vf2;struct-HSOutput-vf4-vf3-vf21[4];):67(DSOutput) Function None 91 581 93(input): 40(ptr) FunctionParameter 582 94(TessCoord): 45(ptr) FunctionParameter 583 95(patch): 65 FunctionParameter 584 97: Label 585 116(output): 114(ptr) Variable Function 586 128(uv1): 45(ptr) Variable Function 587 148(uv2): 45(ptr) Variable Function 588 172(n1): 170(ptr) Variable Function 589 184(n2): 170(ptr) Variable Function 590 207(pos1): 205(ptr) Variable Function 591 219(pos2): 205(ptr) Variable Function 592 231(pos): 205(ptr) Variable Function 593 104: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 99 594 105: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 37 37 16 16 595 102: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 100 93(input) 103 596 108: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 106 94(TessCoord) 103 597 111: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 109 95(patch) 103 598 112: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 99 96(@main(struct-ConstantsHSOutput-f1[4]-f1[2]1;vf2;struct-HSOutput-vf4-vf3-vf21[4];) 599 121: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 113 600 122: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 119 119 16 16 601 120: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 117 116(output) 103 602 Store 116(output) 127 603 133: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 131 131 16 16 604 132: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 129 128(uv1) 103 605 139: 43(fvec2) CompositeExtract 95(patch) 0 2 606 141: 43(fvec2) CompositeExtract 95(patch) 1 2 607 144: 142(ptr) AccessChain 94(TessCoord) 16 608 145: 8(float) Load 144 609 146: 43(fvec2) CompositeConstruct 145 145 610 147: 43(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 139 141 146 611 Store 128(uv1) 147 612 153: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 151 151 16 16 613 152: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 149 148(uv2) 103 614 155: 43(fvec2) CompositeExtract 95(patch) 3 2 615 156: 43(fvec2) CompositeExtract 95(patch) 2 2 616 157: 142(ptr) AccessChain 94(TessCoord) 16 617 158: 8(float) Load 157 618 159: 43(fvec2) CompositeConstruct 158 158 619 160: 43(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 155 156 159 620 Store 148(uv2) 160 621 162: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 163 163 16 16 622 161: 43(fvec2) Load 128(uv1) 623 164: 43(fvec2) Load 148(uv2) 624 165: 142(ptr) AccessChain 94(TessCoord) 36 625 166: 8(float) Load 165 626 167: 43(fvec2) CompositeConstruct 166 166 627 168: 43(fvec2) ExtInst 3(GLSL.std.450) 46(FMix) 161 164 167 628 169: 45(ptr) AccessChain 116(output) 138 629 Store 169 168 630 177: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 175 175 16 16 631 176: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 173 172(n1) 103 632 178: 49(fvec3) CompositeExtract 95(patch) 0 1 633 179: 49(fvec3) CompositeExtract 95(patch) 1 1 634 180: 142(ptr) AccessChain 94(TessCoord) 16 635 181: 8(float) Load 180 636 182: 49(fvec3) CompositeConstruct 181 181 181 637 183: 49(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 178 179 182 638 Store 172(n1) 183 639 189: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 187 187 16 16 640 188: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 185 184(n2) 103 641 190: 49(fvec3) CompositeExtract 95(patch) 3 1 642 191: 49(fvec3) CompositeExtract 95(patch) 2 1 643 192: 142(ptr) AccessChain 94(TessCoord) 16 644 193: 8(float) Load 192 645 194: 49(fvec3) CompositeConstruct 193 193 193 646 195: 49(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 190 191 194 647 Store 184(n2) 195 648 197: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 198 198 16 16 649 196: 49(fvec3) Load 172(n1) 650 199: 49(fvec3) Load 184(n2) 651 200: 142(ptr) AccessChain 94(TessCoord) 36 652 201: 8(float) Load 200 653 202: 49(fvec3) CompositeConstruct 201 201 201 654 203: 49(fvec3) ExtInst 3(GLSL.std.450) 46(FMix) 196 199 202 655 204: 170(ptr) AccessChain 116(output) 140 656 Store 204 203 657 212: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 210 210 16 16 658 211: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 208 207(pos1) 103 659 213: 47(fvec4) CompositeExtract 95(patch) 0 0 660 214: 47(fvec4) CompositeExtract 95(patch) 1 0 661 215: 142(ptr) AccessChain 94(TessCoord) 16 662 216: 8(float) Load 215 663 217: 47(fvec4) CompositeConstruct 216 216 216 216 664 218: 47(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 213 214 217 665 Store 207(pos1) 218 666 224: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 222 222 16 16 667 223: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 220 219(pos2) 103 668 225: 47(fvec4) CompositeExtract 95(patch) 3 0 669 226: 47(fvec4) CompositeExtract 95(patch) 2 0 670 227: 142(ptr) AccessChain 94(TessCoord) 16 671 228: 8(float) Load 227 672 229: 47(fvec4) CompositeConstruct 228 228 228 228 673 230: 47(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 225 226 229 674 Store 219(pos2) 230 675 236: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 234 234 16 16 676 235: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 232 231(pos) 103 677 237: 47(fvec4) Load 207(pos1) 678 238: 47(fvec4) Load 219(pos2) 679 239: 142(ptr) AccessChain 94(TessCoord) 36 680 240: 8(float) Load 239 681 241: 47(fvec4) CompositeConstruct 240 240 240 240 682 242: 47(fvec4) ExtInst 3(GLSL.std.450) 46(FMix) 237 238 241 683 Store 231(pos) 242 684 256: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 246 246 16 16 685 255: 243 Load 251(displacementMapTexture) 686 266: 257 Load 263(displacementMapSampler) 687 271: 267 SampledImage 255 266 688 272: 45(ptr) AccessChain 116(output) 138 689 273: 43(fvec2) Load 272 690 274: 47(fvec4) ImageSampleExplicitLod 271 273 Lod 123 691 275: 8(float) CompositeExtract 274 0 692 326: 324(ptr) AccessChain 320 137 323 693 327: 8(float) Load 326 694 328: 8(float) FMul 275 327 695 329: 142(ptr) AccessChain 231(pos) 36 696 330: 8(float) Load 329 697 331: 8(float) FSub 330 328 698 332: 142(ptr) AccessChain 231(pos) 36 699 Store 332 331 700 334: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 335 335 16 16 701 333: 47(fvec4) Load 231(pos) 702 338: 336(ptr) AccessChain 320 137 140 703 339: 276 Load 338 704 340: 47(fvec4) VectorTimesMatrix 333 339 705 341: 336(ptr) AccessChain 320 137 137 706 342: 276 Load 341 707 343: 47(fvec4) VectorTimesMatrix 340 342 708 344: 205(ptr) AccessChain 116(output) 137 709 Store 344 343 710 346: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 347 347 16 16 711 345: 47(fvec4) Load 231(pos) 712 348: 49(fvec3) VectorShuffle 345 345 0 1 2 713 349: 49(fvec3) FNegate 348 714 350: 170(ptr) AccessChain 116(output) 154 715 Store 350 349 716 354: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 355 355 16 16 717 353: 351(ptr) AccessChain 320 137 138 718 356: 47(fvec4) Load 353 719 357: 49(fvec3) VectorShuffle 356 356 0 1 2 720 358: 170(ptr) AccessChain 116(output) 154 721 359: 49(fvec3) Load 358 722 360: 49(fvec3) FAdd 357 359 723 361: 49(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 360 724 362: 170(ptr) AccessChain 116(output) 323 725 Store 362 361 726 365: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 366 366 16 16 727 364: 47(fvec4) Load 231(pos) 728 367: 49(fvec3) VectorShuffle 364 364 0 1 2 729 368: 170(ptr) AccessChain 116(output) 363 730 Store 368 367 731 371: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 372 372 16 16 732 370: 47(fvec4) Load 231(pos) 733 373: 336(ptr) AccessChain 320 137 140 734 374: 276 Load 373 735 375: 47(fvec4) VectorTimesMatrix 370 374 736 376: 49(fvec3) VectorShuffle 375 375 0 1 2 737 377: 170(ptr) AccessChain 116(output) 369 738 Store 377 376 739 379: 4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 27 380 380 16 16 740 378:67(DSOutput) Load 116(output) 741 ReturnValue 378 742 FunctionEnd