yum-mirror/glslang

git clone https://git.yummers.dev/yum-mirror/glslang

Steven PerronDon't emit duplicate decorations. (#3635)33c7e308

main
8.7 KiB166 linesraw
1spv.ClosestHitShader.rchit
2// Module Version 10000
3// Generated by (magic number): 8000b
4// Id's are bound by 87
5
6                              Capability RayTracingNV
7                              Extension  "SPV_NV_ray_tracing"
8               1:             ExtInstImport  "GLSL.std.450"
9                              MemoryModel Logical GLSL450
10                              EntryPoint ClosestHitKHR 4  "main" 11 14 20 23 26 33 36 39 42 47 50 57 63 66
11                              Source GLSL 460
12                              SourceExtension  "GL_NV_ray_tracing"
13                              Name 4  "main"
14                              Name 9  "v0"
15                              Name 11  "gl_LaunchIDNV"
16                              Name 13  "v1"
17                              Name 14  "gl_LaunchSizeNV"
18                              Name 18  "v2"
19                              Name 20  "gl_PrimitiveID"
20                              Name 22  "v3"
21                              Name 23  "gl_InstanceID"
22                              Name 25  "v4"
23                              Name 26  "gl_InstanceCustomIndexNV"
24                              Name 31  "v5"
25                              Name 33  "gl_WorldRayOriginNV"
26                              Name 35  "v6"
27                              Name 36  "gl_WorldRayDirectionNV"
28                              Name 38  "v7"
29                              Name 39  "gl_ObjectRayOriginNV"
30                              Name 41  "v8"
31                              Name 42  "gl_ObjectRayDirectionNV"
32                              Name 45  "v9"
33                              Name 47  "gl_RayTminNV"
34                              Name 49  "v10"
35                              Name 50  "gl_RayTmaxNV"
36                              Name 52  "v11"
37                              Name 55  "v12"
38                              Name 57  "gl_HitKindNV"
39                              Name 61  "v13"
40                              Name 63  "gl_ObjectToWorldNV"
41                              Name 65  "v14"
42                              Name 66  "gl_WorldToObjectNV"
43                              Name 70  "accNV"
44                              Name 84  "localPayload"
45                              Name 86  "incomingPayload"
46                              Decorate 11(gl_LaunchIDNV) BuiltIn LaunchIdKHR
47                              Decorate 14(gl_LaunchSizeNV) BuiltIn LaunchSizeKHR
48                              Decorate 20(gl_PrimitiveID) BuiltIn PrimitiveId
49                              Decorate 23(gl_InstanceID) BuiltIn InstanceId
50                              Decorate 26(gl_InstanceCustomIndexNV) BuiltIn InstanceCustomIndexKHR
51                              Decorate 33(gl_WorldRayOriginNV) BuiltIn WorldRayOriginKHR
52                              Decorate 36(gl_WorldRayDirectionNV) BuiltIn WorldRayDirectionKHR
53                              Decorate 39(gl_ObjectRayOriginNV) BuiltIn ObjectRayOriginKHR
54                              Decorate 42(gl_ObjectRayDirectionNV) BuiltIn ObjectRayDirectionKHR
55                              Decorate 47(gl_RayTminNV) BuiltIn RayTminKHR
56                              Decorate 50(gl_RayTmaxNV) BuiltIn RayTmaxKHR
57                              Decorate 57(gl_HitKindNV) BuiltIn HitKindKHR
58                              Decorate 63(gl_ObjectToWorldNV) BuiltIn ObjectToWorldKHR
59                              Decorate 66(gl_WorldToObjectNV) BuiltIn WorldToObjectKHR
60                              Decorate 70(accNV) Binding 0
61                              Decorate 70(accNV) DescriptorSet 0
62                              Decorate 84(localPayload) Location 0
63                              Decorate 86(incomingPayload) Location 1
64               2:             TypeVoid
65               3:             TypeFunction 2
66               6:             TypeInt 32 0
67               7:             TypeVector 6(int) 3
68               8:             TypePointer Function 7(ivec3)
69              10:             TypePointer Input 7(ivec3)
7011(gl_LaunchIDNV):     10(ptr) Variable Input
7114(gl_LaunchSizeNV):     10(ptr) Variable Input
72              16:             TypeInt 32 1
73              17:             TypePointer Function 16(int)
74              19:             TypePointer Input 16(int)
7520(gl_PrimitiveID):     19(ptr) Variable Input
7623(gl_InstanceID):     19(ptr) Variable Input
7726(gl_InstanceCustomIndexNV):     19(ptr) Variable Input
78              28:             TypeFloat 32
79              29:             TypeVector 28(float) 3
80              30:             TypePointer Function 29(fvec3)
81              32:             TypePointer Input 29(fvec3)
8233(gl_WorldRayOriginNV):     32(ptr) Variable Input
8336(gl_WorldRayDirectionNV):     32(ptr) Variable Input
8439(gl_ObjectRayOriginNV):     32(ptr) Variable Input
8542(gl_ObjectRayDirectionNV):     32(ptr) Variable Input
86              44:             TypePointer Function 28(float)
87              46:             TypePointer Input 28(float)
8847(gl_RayTminNV):     46(ptr) Variable Input
8950(gl_RayTmaxNV):     46(ptr) Variable Input
90              54:             TypePointer Function 6(int)
91              56:             TypePointer Input 6(int)
9257(gl_HitKindNV):     56(ptr) Variable Input
93              59:             TypeMatrix 29(fvec3) 4
94              60:             TypePointer Function 59
95              62:             TypePointer Input 59
9663(gl_ObjectToWorldNV):     62(ptr) Variable Input
9766(gl_WorldToObjectNV):     62(ptr) Variable Input
98              68:             TypeAccelerationStructureKHR
99              69:             TypePointer UniformConstant 68
100       70(accNV):     69(ptr) Variable UniformConstant
101              72:      6(int) Constant 0
102              73:      6(int) Constant 1
103              74:      6(int) Constant 2
104              75:      6(int) Constant 3
105              76:   28(float) Constant 1056964608
106              77:   29(fvec3) ConstantComposite 76 76 76
107              78:   28(float) Constant 1065353216
108              79:   29(fvec3) ConstantComposite 78 78 78
109              80:   28(float) Constant 1061158912
110              81:     16(int) Constant 1
111              82:             TypeVector 28(float) 4
112              83:             TypePointer RayPayloadKHR 82(fvec4)
11384(localPayload):     83(ptr) Variable RayPayloadKHR
114              85:             TypePointer IncomingRayPayloadKHR 82(fvec4)
11586(incomingPayload):     85(ptr) Variable IncomingRayPayloadKHR
116         4(main):           2 Function None 3
117               5:             Label
118           9(v0):      8(ptr) Variable Function
119          13(v1):      8(ptr) Variable Function
120          18(v2):     17(ptr) Variable Function
121          22(v3):     17(ptr) Variable Function
122          25(v4):     17(ptr) Variable Function
123          31(v5):     30(ptr) Variable Function
124          35(v6):     30(ptr) Variable Function
125          38(v7):     30(ptr) Variable Function
126          41(v8):     30(ptr) Variable Function
127          45(v9):     44(ptr) Variable Function
128         49(v10):     44(ptr) Variable Function
129         52(v11):     44(ptr) Variable Function
130         55(v12):     54(ptr) Variable Function
131         61(v13):     60(ptr) Variable Function
132         65(v14):     60(ptr) Variable Function
133              12:    7(ivec3) Load 11(gl_LaunchIDNV)
134                              Store 9(v0) 12
135              15:    7(ivec3) Load 14(gl_LaunchSizeNV)
136                              Store 13(v1) 15
137              21:     16(int) Load 20(gl_PrimitiveID)
138                              Store 18(v2) 21
139              24:     16(int) Load 23(gl_InstanceID)
140                              Store 22(v3) 24
141              27:     16(int) Load 26(gl_InstanceCustomIndexNV)
142                              Store 25(v4) 27
143              34:   29(fvec3) Load 33(gl_WorldRayOriginNV)
144                              Store 31(v5) 34
145              37:   29(fvec3) Load 36(gl_WorldRayDirectionNV)
146                              Store 35(v6) 37
147              40:   29(fvec3) Load 39(gl_ObjectRayOriginNV)
148                              Store 38(v7) 40
149              43:   29(fvec3) Load 42(gl_ObjectRayDirectionNV)
150                              Store 41(v8) 43
151              48:   28(float) Load 47(gl_RayTminNV)
152                              Store 45(v9) 48
153              51:   28(float) Load 50(gl_RayTmaxNV)
154                              Store 49(v10) 51
155              53:   28(float) Load 50(gl_RayTmaxNV)
156                              Store 52(v11) 53
157              58:      6(int) Load 57(gl_HitKindNV)
158                              Store 55(v12) 58
159              64:          59 Load 63(gl_ObjectToWorldNV)
160                              Store 61(v13) 64
161              67:          59 Load 66(gl_WorldToObjectNV)
162                              Store 65(v14) 67
163              71:          68 Load 70(accNV)
164                              TraceNV 71 72 73 74 75 72 77 76 79 80 81
165                              Return
166                              FunctionEnd