yum-mirror/glslang

git clone https://git.yummers.dev/yum-mirror/glslang

Wint3rNightAllow location on inputs and outputs at any version when generating SPIR-V9a1dc751

main
4.1 KiB83 linesraw
1spv.330.location.vert
2// Module Version 10000
3// Generated by (magic number): 8000b
4// Id's are bound by 47
5
6                              Capability Shader
7               1:             ExtInstImport  "GLSL.std.450"
8                              MemoryModel Logical GLSL450
9                              EntryPoint Vertex 4  "main" 13 18 28 29 34
10                              Source GLSL 330
11                              Name 4  "main"
12                              Name 11  "gl_PerVertex"
13                              MemberName 11(gl_PerVertex) 0  "gl_Position"
14                              MemberName 11(gl_PerVertex) 1  "gl_PointSize"
15                              MemberName 11(gl_PerVertex) 2  "gl_ClipDistance"
16                              Name 13  ""
17                              Name 18  "position"
18                              Name 28  "color"
19                              Name 29  "normal"
20                              Name 32  "Block"
21                              MemberName 32(Block) 0  "a"
22                              MemberName 32(Block) 1  "b"
23                              Name 34  "blk"
24                              Decorate 11(gl_PerVertex) Block
25                              MemberDecorate 11(gl_PerVertex) 0 BuiltIn Position
26                              MemberDecorate 11(gl_PerVertex) 1 BuiltIn PointSize
27                              MemberDecorate 11(gl_PerVertex) 2 BuiltIn ClipDistance
28                              Decorate 18(position) Location 0
29                              Decorate 28(color) Location 0
30                              Decorate 29(normal) Location 1
31                              Decorate 32(Block) Block
32                              Decorate 34(blk) Location 1
33               2:             TypeVoid
34               3:             TypeFunction 2
35               6:             TypeFloat 32
36               7:             TypeVector 6(float) 4
37               8:             TypeInt 32 0
38               9:      8(int) Constant 1
39              10:             TypeArray 6(float) 9
4011(gl_PerVertex):             TypeStruct 7(fvec4) 6(float) 10
41              12:             TypePointer Output 11(gl_PerVertex)
42              13:     12(ptr) Variable Output
43              14:             TypeInt 32 1
44              15:     14(int) Constant 0
45              16:             TypeVector 6(float) 3
46              17:             TypePointer Input 16(fvec3)
47    18(position):     17(ptr) Variable Input
48              20:    6(float) Constant 1065353216
49              25:             TypePointer Output 7(fvec4)
50              27:             TypePointer Output 16(fvec3)
51       28(color):     27(ptr) Variable Output
52      29(normal):     17(ptr) Variable Input
53              31:             TypeVector 6(float) 2
54       32(Block):             TypeStruct 7(fvec4) 31(fvec2)
55              33:             TypePointer Output 32(Block)
56         34(blk):     33(ptr) Variable Output
57              36:    6(float) Constant 0
58              42:     14(int) Constant 1
59              45:             TypePointer Output 31(fvec2)
60         4(main):           2 Function None 3
61               5:             Label
62              19:   16(fvec3) Load 18(position)
63              21:    6(float) CompositeExtract 19 0
64              22:    6(float) CompositeExtract 19 1
65              23:    6(float) CompositeExtract 19 2
66              24:    7(fvec4) CompositeConstruct 21 22 23 20
67              26:     25(ptr) AccessChain 13 15
68                              Store 26 24
69              30:   16(fvec3) Load 29(normal)
70                              Store 28(color) 30
71              35:   16(fvec3) Load 29(normal)
72              37:    6(float) CompositeExtract 35 0
73              38:    6(float) CompositeExtract 35 1
74              39:    6(float) CompositeExtract 35 2
75              40:    7(fvec4) CompositeConstruct 37 38 39 36
76              41:     25(ptr) AccessChain 34(blk) 15
77                              Store 41 40
78              43:   16(fvec3) Load 18(position)
79              44:   31(fvec2) VectorShuffle 43 43 0 1
80              46:     45(ptr) AccessChain 34(blk) 42
81                              Store 46 44
82                              Return
83                              FunctionEnd