yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
332039f9
main
1redeclareBlockMemberExtension.geom 2ERROR: 0:15: 'gl_SecondaryPositionNV' : required extension not requested: GL_NV_stereo_view_rendering 3ERROR: 1 compilation errors. No code generated. 4 5 6Shader version: 450 7invocations = -1 8max_vertices = 1 9input primitive = points 10output primitive = points 11ERROR: node is still EOpNull! 120:13 Function Definition: main( ( global void) 130:13 Function Parameters: 140:15 Sequence 150:15 move second child to first child ( temp 4-component vector of float) 160:15 gl_Position: direct index for structure (layout( stream=0) gl_Position 4-component vector of float Position) 170:15 'anon@0' (layout( stream=0) out block{layout( stream=0) gl_Position 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize float PointSize gl_PointSize, layout( stream=0) out unsized 1-element array of float ClipDistance gl_ClipDistance, layout( stream=0) out unsized 1-element array of float CullDistance gl_CullDistance}) 180:15 Constant: 190:15 0 (const uint) 200:15 add ( temp 4-component vector of float) 210:15 gl_Position: direct index for structure ( in 4-component vector of float Position) 220:15 direct index ( temp block{ in 4-component vector of float Position gl_Position, in 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV}) 230:15 'gl_in' ( in 1-element array of block{ in 4-component vector of float Position gl_Position, in 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV}) 240:15 Constant: 250:15 0 (const int) 260:15 Constant: 270:15 0 (const int) 280:15 gl_SecondaryPositionNV: direct index for structure ( in 4-component vector of float SecondaryPositionNV) 290:15 direct index ( temp block{ in 4-component vector of float Position gl_Position, in 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV}) 300:15 'gl_in' ( in 1-element array of block{ in 4-component vector of float Position gl_Position, in 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV}) 310:15 Constant: 320:15 0 (const int) 330:15 Constant: 340:15 1 (const int) 350:16 EmitVertex ( global void) 360:? Linker Objects 370:? 'gl_in' ( in 1-element array of block{ in 4-component vector of float Position gl_Position, in 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV}) 380:? 'anon@0' (layout( stream=0) out block{layout( stream=0) gl_Position 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize float PointSize gl_PointSize, layout( stream=0) out unsized 1-element array of float ClipDistance gl_ClipDistance, layout( stream=0) out unsized 1-element array of float CullDistance gl_CullDistance}) 39 40 41Linked geometry stage: 42 43 44Shader version: 450 45invocations = 1 46max_vertices = 1 47input primitive = points 48output primitive = points 49ERROR: node is still EOpNull! 500:13 Function Definition: main( ( global void) 510:13 Function Parameters: 520:15 Sequence 530:15 move second child to first child ( temp 4-component vector of float) 540:15 gl_Position: direct index for structure (layout( stream=0) gl_Position 4-component vector of float Position) 550:15 'anon@0' (layout( stream=0) out block{layout( stream=0) gl_Position 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize float PointSize gl_PointSize, layout( stream=0) out 1-element array of float ClipDistance gl_ClipDistance, layout( stream=0) out 1-element array of float CullDistance gl_CullDistance}) 560:15 Constant: 570:15 0 (const uint) 580:15 add ( temp 4-component vector of float) 590:15 gl_Position: direct index for structure ( in 4-component vector of float Position) 600:15 direct index ( temp block{ in 4-component vector of float Position gl_Position, in 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV}) 610:15 'gl_in' ( in 1-element array of block{ in 4-component vector of float Position gl_Position, in 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV}) 620:15 Constant: 630:15 0 (const int) 640:15 Constant: 650:15 0 (const int) 660:15 gl_SecondaryPositionNV: direct index for structure ( in 4-component vector of float SecondaryPositionNV) 670:15 direct index ( temp block{ in 4-component vector of float Position gl_Position, in 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV}) 680:15 'gl_in' ( in 1-element array of block{ in 4-component vector of float Position gl_Position, in 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV}) 690:15 Constant: 700:15 0 (const int) 710:15 Constant: 720:15 1 (const int) 730:16 EmitVertex ( global void) 740:? Linker Objects 750:? 'gl_in' ( in 1-element array of block{ in 4-component vector of float Position gl_Position, in 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV}) 760:? 'anon@0' (layout( stream=0) out block{layout( stream=0) gl_Position 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize float PointSize gl_PointSize, layout( stream=0) out 1-element array of float ClipDistance gl_ClipDistance, layout( stream=0) out 1-element array of float CullDistance gl_CullDistance}) 77