yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
4056002e
main
1link.multiUnitLayout.0.mesh 2ERROR: 0:2: 'GL_EXT_mesh_shader' : not supported for current targeted SPIR-V version 3ERROR: 1 compilation errors. No code generated. 4 5 6Shader version: 460 7Requested GL_EXT_mesh_shader 8max_vertices = 81 9max_primitives = 32 10output primitive = triangles 11local_size = (1, 1, 1) 12ERROR: node is still EOpNull! 130:11 Function Definition: main( ( global void) 140:11 Function Parameters: 150:13 Sequence 160:13 Function Call: do_process( ( global void) 170:? Linker Objects 180:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize) 190:? 1 (const uint) 200:? 1 (const uint) 210:? 1 (const uint) 22 23link.multiUnitLayout.1.mesh 24ERROR: 0:2: 'GL_EXT_mesh_shader' : not supported for current targeted SPIR-V version 25ERROR: 1 compilation errors. No code generated. 26 27 28Shader version: 460 29Requested GL_EXT_mesh_shader 30max_vertices = -1 31max_primitives = -1 32output primitive = none 33local_size = (1, 1, 1) 34ERROR: node is still EOpNull! 350:9 Function Definition: do_process( ( global void) 360:9 Function Parameters: 370:11 Sequence 380:11 move second child to first child ( temp uint) 390:11 indirect index (layout( column_major std430 offset=0) temp uint) 400:11 data: direct index for structure (layout( column_major std430 offset=0) buffer runtime-sized array of uint) 410:11 'dataBuffer' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of uint data}) 420:11 Constant: 430:11 0 (const int) 440:11 direct index ( temp uint) 450:11 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID) 460:11 Constant: 470:11 0 (const int) 480:11 direct index ( temp uint) 490:11 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID) 500:11 Constant: 510:11 0 (const int) 520:? Linker Objects 530:? 'dataBuffer' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of uint data}) 54 55 56Linked mesh stage: 57 58 59Shader version: 460 60Requested GL_EXT_mesh_shader 61max_vertices = 81 62max_primitives = 32 63output primitive = triangles 64local_size = (1, 1, 1) 65ERROR: node is still EOpNull! 660:11 Function Definition: main( ( global void) 670:11 Function Parameters: 680:13 Sequence 690:13 Function Call: do_process( ( global void) 700:9 Function Definition: do_process( ( global void) 710:9 Function Parameters: 720:11 Sequence 730:11 move second child to first child ( temp uint) 740:11 indirect index (layout( column_major std430 offset=0) temp uint) 750:11 data: direct index for structure (layout( column_major std430 offset=0) buffer runtime-sized array of uint) 760:11 'dataBuffer' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of uint data}) 770:11 Constant: 780:11 0 (const int) 790:11 direct index ( temp uint) 800:11 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID) 810:11 Constant: 820:11 0 (const int) 830:11 direct index ( temp uint) 840:11 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID) 850:11 Constant: 860:11 0 (const int) 870:? Linker Objects 880:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize) 890:? 1 (const uint) 900:? 1 (const uint) 910:? 1 (const uint) 920:? 'dataBuffer' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of uint data}) 93