yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
cc59a216
main
1hlsl.structbuffer.store.args.error.frag 2ERROR: 0:6: '' : too few arguments to buffer method 3ERROR: 1 compilation errors. No code generated. 4 5 6Shader version: 500 7gl_FragCoord origin is upper left 8ERROR: node is still EOpNull! 90:5 Function Definition: @main( ( temp 4-component vector of float) 100:5 Function Parameters: 110:? Sequence 120:6 ERROR: Bad aggregation op 13 ( temp void) 140:6 'buf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 150:6 Constant: 160:6 0 (const int) 170:7 Branch: Return with expression 180:7 Constant: 190:7 0.000000 200:7 0.000000 210:7 0.000000 220:7 0.000000 230:5 Function Definition: main( ( temp void) 240:5 Function Parameters: 250:? Sequence 260:5 move second child to first child ( temp 4-component vector of float) 270:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 280:5 Function Call: @main( ( temp 4-component vector of float) 290:? Linker Objects 300:? 'buf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 310:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 32 33 34Linked fragment stage: 35 36 37Shader version: 500 38gl_FragCoord origin is upper left 39ERROR: node is still EOpNull! 400:5 Function Definition: @main( ( temp 4-component vector of float) 410:5 Function Parameters: 420:? Sequence 430:6 ERROR: Bad aggregation op 44 ( temp void) 450:6 'buf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 460:6 Constant: 470:6 0 (const int) 480:7 Branch: Return with expression 490:7 Constant: 500:7 0.000000 510:7 0.000000 520:7 0.000000 530:7 0.000000 540:5 Function Definition: main( ( temp void) 550:5 Function Parameters: 560:? Sequence 570:5 move second child to first child ( temp 4-component vector of float) 580:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 590:5 Function Call: @main( ( temp 4-component vector of float) 600:? Linker Objects 610:? 'buf' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) 620:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 63 64SPIR-V is not generated for failed compile or link