yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
ddd6e6dd
main
1hlsl.if.nested.error.frag 2ERROR: 0:3: ')' : Expected 3ERROR: 0:3: 'resurn' : unknown variable 4ERROR: 0:3: ';' : Expected 5ERROR: 0:3: 'then statement' : Expected 6ERROR: 0:8: '' : function does not return a value: @main 7ERROR: 5 compilation errors. No code generated. 8 9 10Shader version: 500 11gl_FragCoord origin is upper left 12ERROR: node is still EOpNull! 130:2 Function Definition: S::m( ( temp void) 140:2 Function Parameters: 150:2 '@this' ( temp structure{}) 160:? Sequence 170:3 Constant: 180:3 true (const bool) 190:8 Function Definition: @main( ( temp 4-component vector of float) 200:8 Function Parameters: 210:8 Function Definition: main( ( temp void) 220:8 Function Parameters: 230:? Sequence 240:8 move second child to first child ( temp 4-component vector of float) 250:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 260:8 Function Call: @main( ( temp 4-component vector of float) 270:? Linker Objects 280:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 29 30 31Linked fragment stage: 32 33 34Shader version: 500 35gl_FragCoord origin is upper left 36ERROR: node is still EOpNull! 370:2 Function Definition: S::m( ( temp void) 380:2 Function Parameters: 390:2 '@this' ( temp structure{}) 400:? Sequence 410:3 Constant: 420:3 true (const bool) 430:8 Function Definition: @main( ( temp 4-component vector of float) 440:8 Function Parameters: 450:8 Function Definition: main( ( temp void) 460:8 Function Parameters: 470:? Sequence 480:8 move second child to first child ( temp 4-component vector of float) 490:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 500:8 Function Call: @main( ( temp 4-component vector of float) 510:? Linker Objects 520:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) 53 54SPIR-V is not generated for failed compile or link