yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
5cffd9a7
main
1glsl.arbgpushader5.frag 2ERROR: 0:6: 'centroid/sample/patch' : can't use auxiliary qualifier on a fragment output 3ERROR: 1 compilation errors. No code generated. 4 5 6Shader version: 150 7Requested GL_ARB_gpu_shader5 8ERROR: node is still EOpNull! 90:13 Function Definition: testIndexing( ( global void) 100:13 Function Parameters: 110:16 Sequence 120:16 Sequence 130:16 move second child to first child ( temp int) 140:16 'var' ( temp int) 150:16 direct index ( flat temp int SampleMaskIn) 160:16 'gl_SampleMaskIn' ( flat in unsized 1-element array of int SampleMaskIn) 170:16 Constant: 180:16 0 (const int) 190:17 Sequence 200:17 move second child to first child ( temp int) 210:17 'i' ( temp int) 220:17 Constant: 230:17 0 (const int) 240:18 texture ( global 4-component vector of float) 250:18 indirect index ( temp sampler2D) 260:18 'tex' ( uniform 10-element array of sampler2D) 270:18 'i' ( temp int) 280:18 'coord' ( global 2-component vector of float) 290:28 Function Definition: func(u1;vu4; ( global void) 300:28 Function Parameters: 310:28 'a' ( in uint) 320:28 'b' ( in 4-component vector of uint) 330:33 Function Definition: testImplicitConv( ( global void) 340:33 Function Parameters: 350:37 Sequence 360:37 Sequence 370:37 move second child to first child ( temp uint) 380:37 'uv' ( temp uint) 390:37 Constant: 400:37 0 (const uint) 410:38 Sequence 420:38 move second child to first child ( temp 2-component vector of uint) 430:38 'uv2' ( temp 2-component vector of uint) 440:38 Constant: 450:38 0 (const uint) 460:38 0 (const uint) 470:39 Sequence 480:39 move second child to first child ( temp 3-component vector of uint) 490:39 'uv3' ( temp 3-component vector of uint) 500:39 Constant: 510:39 0 (const uint) 520:39 0 (const uint) 530:39 0 (const uint) 540:40 Sequence 550:40 move second child to first child ( temp 4-component vector of uint) 560:40 'uv4' ( temp 4-component vector of uint) 570:40 Constant: 580:40 0 (const uint) 590:40 0 (const uint) 600:40 0 (const uint) 610:40 0 (const uint) 620:43 Function Call: func(u1;vu4; ( global void) 630:43 Convert int to uint ( temp uint) 640:43 'b' ( flat in int) 650:43 Constant: 660:43 1 (const uint) 670:43 1 (const uint) 680:43 1 (const uint) 690:43 1 (const uint) 700:74 Function Definition: testBuiltins( ( global void) 710:74 Function Parameters: 720:? Sequence 730:94 move second child to first child ( temp float) 740:94 'var0' ( temp float) 750:94 fma ( global float) 760:94 'var0' ( temp float) 770:94 'var0' ( temp float) 780:94 'var0' ( temp float) 790:95 move second child to first child ( temp 2-component vector of float) 800:95 'var1' ( temp 2-component vector of float) 810:95 fma ( global 2-component vector of float) 820:95 'var1' ( temp 2-component vector of float) 830:95 'var1' ( temp 2-component vector of float) 840:95 'var1' ( temp 2-component vector of float) 850:96 move second child to first child ( temp 3-component vector of float) 860:96 'var2' ( temp 3-component vector of float) 870:96 fma ( global 3-component vector of float) 880:96 'var2' ( temp 3-component vector of float) 890:96 'var2' ( temp 3-component vector of float) 900:96 'var2' ( temp 3-component vector of float) 910:97 move second child to first child ( temp 4-component vector of float) 920:97 'var3' ( temp 4-component vector of float) 930:97 fma ( global 4-component vector of float) 940:97 'var3' ( temp 4-component vector of float) 950:97 'var3' ( temp 4-component vector of float) 960:97 'var3' ( temp 4-component vector of float) 970:99 move second child to first child ( temp float) 980:99 'var0' ( temp float) 990:99 frexp ( global float) 1000:99 'var0' ( temp float) 1010:99 'var4' ( temp int) 1020:100 move second child to first child ( temp 2-component vector of float) 1030:100 'var1' ( temp 2-component vector of float) 1040:100 frexp ( global 2-component vector of float) 1050:100 'var1' ( temp 2-component vector of float) 1060:100 'var5' ( temp 2-component vector of int) 1070:101 move second child to first child ( temp 3-component vector of float) 1080:101 'var2' ( temp 3-component vector of float) 1090:101 frexp ( global 3-component vector of float) 1100:101 'var2' ( temp 3-component vector of float) 1110:101 'var6' ( temp 3-component vector of int) 1120:102 move second child to first child ( temp 4-component vector of float) 1130:102 'var3' ( temp 4-component vector of float) 1140:102 frexp ( global 4-component vector of float) 1150:102 'var3' ( temp 4-component vector of float) 1160:102 'var7' ( temp 4-component vector of int) 1170:105 move second child to first child ( temp float) 1180:105 'var0' ( temp float) 1190:105 ldexp ( global float) 1200:105 'var0' ( temp float) 1210:105 'var4' ( temp int) 1220:106 move second child to first child ( temp 2-component vector of float) 1230:106 'var1' ( temp 2-component vector of float) 1240:106 ldexp ( global 2-component vector of float) 1250:106 'var1' ( temp 2-component vector of float) 1260:106 'var5' ( temp 2-component vector of int) 1270:107 move second child to first child ( temp 3-component vector of float) 1280:107 'var2' ( temp 3-component vector of float) 1290:107 ldexp ( global 3-component vector of float) 1300:107 'var2' ( temp 3-component vector of float) 1310:107 'var6' ( temp 3-component vector of int) 1320:108 move second child to first child ( temp 4-component vector of float) 1330:108 'var3' ( temp 4-component vector of float) 1340:108 ldexp ( global 4-component vector of float) 1350:108 'var3' ( temp 4-component vector of float) 1360:108 'var7' ( temp 4-component vector of int) 1370:111 move second child to first child ( temp int) 1380:111 'var4' ( temp int) 1390:111 bitfieldExtract ( global int) 1400:111 'var4' ( temp int) 1410:111 'var4' ( temp int) 1420:111 'var4' ( temp int) 1430:112 move second child to first child ( temp 2-component vector of int) 1440:112 'var5' ( temp 2-component vector of int) 1450:112 bitfieldExtract ( global 2-component vector of int) 1460:112 'var5' ( temp 2-component vector of int) 1470:112 'var4' ( temp int) 1480:112 'var4' ( temp int) 1490:113 move second child to first child ( temp 3-component vector of int) 1500:113 'var6' ( temp 3-component vector of int) 1510:113 bitfieldExtract ( global 3-component vector of int) 1520:113 'var6' ( temp 3-component vector of int) 1530:113 'var4' ( temp int) 1540:113 'var4' ( temp int) 1550:114 move second child to first child ( temp 4-component vector of int) 1560:114 'var7' ( temp 4-component vector of int) 1570:114 bitfieldExtract ( global 4-component vector of int) 1580:114 'var7' ( temp 4-component vector of int) 1590:114 'var4' ( temp int) 1600:114 'var4' ( temp int) 1610:116 move second child to first child ( temp uint) 1620:116 'var8' ( temp uint) 1630:116 bitfieldExtract ( global uint) 1640:116 'var8' ( temp uint) 1650:116 'var4' ( temp int) 1660:116 'var4' ( temp int) 1670:117 move second child to first child ( temp 2-component vector of uint) 1680:117 'var9' ( temp 2-component vector of uint) 1690:117 bitfieldExtract ( global 2-component vector of uint) 1700:117 'var9' ( temp 2-component vector of uint) 1710:117 'var4' ( temp int) 1720:117 'var4' ( temp int) 1730:118 move second child to first child ( temp 3-component vector of uint) 1740:118 'var10' ( temp 3-component vector of uint) 1750:118 bitfieldExtract ( global 3-component vector of uint) 1760:118 'var10' ( temp 3-component vector of uint) 1770:118 'var4' ( temp int) 1780:118 'var4' ( temp int) 1790:119 move second child to first child ( temp 4-component vector of uint) 1800:119 'var11' ( temp 4-component vector of uint) 1810:119 bitfieldExtract ( global 4-component vector of uint) 1820:119 'var11' ( temp 4-component vector of uint) 1830:119 'var4' ( temp int) 1840:119 'var4' ( temp int) 1850:121 move second child to first child ( temp int) 1860:121 'var4' ( temp int) 1870:121 bitfieldInsert ( global int) 1880:121 'var4' ( temp int) 1890:121 'var4' ( temp int) 1900:121 'var4' ( temp int) 1910:121 'var4' ( temp int) 1920:122 move second child to first child ( temp 2-component vector of int) 1930:122 'var5' ( temp 2-component vector of int) 1940:122 bitfieldInsert ( global 2-component vector of int) 1950:122 'var5' ( temp 2-component vector of int) 1960:122 'var5' ( temp 2-component vector of int) 1970:122 'var4' ( temp int) 1980:122 'var4' ( temp int) 1990:123 move second child to first child ( temp 3-component vector of int) 2000:123 'var6' ( temp 3-component vector of int) 2010:123 bitfieldInsert ( global 3-component vector of int) 2020:123 'var6' ( temp 3-component vector of int) 2030:123 'var6' ( temp 3-component vector of int) 2040:123 'var4' ( temp int) 2050:123 'var4' ( temp int) 2060:124 move second child to first child ( temp 4-component vector of int) 2070:124 'var7' ( temp 4-component vector of int) 2080:124 bitfieldInsert ( global 4-component vector of int) 2090:124 'var7' ( temp 4-component vector of int) 2100:124 'var7' ( temp 4-component vector of int) 2110:124 'var4' ( temp int) 2120:124 'var4' ( temp int) 2130:126 move second child to first child ( temp uint) 2140:126 'var8' ( temp uint) 2150:126 bitfieldInsert ( global uint) 2160:126 'var8' ( temp uint) 2170:126 'var8' ( temp uint) 2180:126 'var4' ( temp int) 2190:126 'var4' ( temp int) 2200:127 move second child to first child ( temp 2-component vector of uint) 2210:127 'var9' ( temp 2-component vector of uint) 2220:127 bitfieldInsert ( global 2-component vector of uint) 2230:127 'var9' ( temp 2-component vector of uint) 2240:127 'var9' ( temp 2-component vector of uint) 2250:127 'var4' ( temp int) 2260:127 'var4' ( temp int) 2270:128 move second child to first child ( temp 3-component vector of uint) 2280:128 'var10' ( temp 3-component vector of uint) 2290:128 bitfieldInsert ( global 3-component vector of uint) 2300:128 'var10' ( temp 3-component vector of uint) 2310:128 'var10' ( temp 3-component vector of uint) 2320:128 'var4' ( temp int) 2330:128 'var4' ( temp int) 2340:129 move second child to first child ( temp 4-component vector of uint) 2350:129 'var11' ( temp 4-component vector of uint) 2360:129 bitfieldInsert ( global 4-component vector of uint) 2370:129 'var11' ( temp 4-component vector of uint) 2380:129 'var11' ( temp 4-component vector of uint) 2390:129 'var4' ( temp int) 2400:129 'var4' ( temp int) 2410:131 move second child to first child ( temp int) 2420:131 'var4' ( temp int) 2430:131 bitFieldReverse ( global int) 2440:131 'var4' ( temp int) 2450:132 move second child to first child ( temp 2-component vector of int) 2460:132 'var5' ( temp 2-component vector of int) 2470:132 bitFieldReverse ( global 2-component vector of int) 2480:132 'var5' ( temp 2-component vector of int) 2490:133 move second child to first child ( temp 3-component vector of int) 2500:133 'var6' ( temp 3-component vector of int) 2510:133 bitFieldReverse ( global 3-component vector of int) 2520:133 'var6' ( temp 3-component vector of int) 2530:134 move second child to first child ( temp 4-component vector of int) 2540:134 'var7' ( temp 4-component vector of int) 2550:134 bitFieldReverse ( global 4-component vector of int) 2560:134 'var7' ( temp 4-component vector of int) 2570:136 move second child to first child ( temp uint) 2580:136 'var8' ( temp uint) 2590:136 bitFieldReverse ( global uint) 2600:136 'var8' ( temp uint) 2610:137 move second child to first child ( temp 2-component vector of uint) 2620:137 'var9' ( temp 2-component vector of uint) 2630:137 bitFieldReverse ( global 2-component vector of uint) 2640:137 'var9' ( temp 2-component vector of uint) 2650:138 move second child to first child ( temp 3-component vector of uint) 2660:138 'var10' ( temp 3-component vector of uint) 2670:138 bitFieldReverse ( global 3-component vector of uint) 2680:138 'var10' ( temp 3-component vector of uint) 2690:139 move second child to first child ( temp 4-component vector of uint) 2700:139 'var11' ( temp 4-component vector of uint) 2710:139 bitFieldReverse ( global 4-component vector of uint) 2720:139 'var11' ( temp 4-component vector of uint) 2730:141 move second child to first child ( temp int) 2740:141 'var4' ( temp int) 2750:141 bitCount ( global int) 2760:141 'var4' ( temp int) 2770:142 move second child to first child ( temp 2-component vector of int) 2780:142 'var5' ( temp 2-component vector of int) 2790:142 bitCount ( global 2-component vector of int) 2800:142 'var5' ( temp 2-component vector of int) 2810:143 move second child to first child ( temp 3-component vector of int) 2820:143 'var6' ( temp 3-component vector of int) 2830:143 bitCount ( global 3-component vector of int) 2840:143 'var6' ( temp 3-component vector of int) 2850:144 move second child to first child ( temp 4-component vector of int) 2860:144 'var7' ( temp 4-component vector of int) 2870:144 bitCount ( global 4-component vector of int) 2880:144 'var7' ( temp 4-component vector of int) 2890:146 move second child to first child ( temp uint) 2900:146 'var8' ( temp uint) 2910:146 Convert int to uint ( temp uint) 2920:146 bitCount ( global int) 2930:146 'var8' ( temp uint) 2940:147 move second child to first child ( temp 2-component vector of uint) 2950:147 'var9' ( temp 2-component vector of uint) 2960:147 Convert int to uint ( temp 2-component vector of uint) 2970:147 bitCount ( global 2-component vector of int) 2980:147 'var9' ( temp 2-component vector of uint) 2990:148 move second child to first child ( temp 3-component vector of uint) 3000:148 'var10' ( temp 3-component vector of uint) 3010:148 Convert int to uint ( temp 3-component vector of uint) 3020:148 bitCount ( global 3-component vector of int) 3030:148 'var10' ( temp 3-component vector of uint) 3040:149 move second child to first child ( temp 4-component vector of uint) 3050:149 'var11' ( temp 4-component vector of uint) 3060:149 Convert int to uint ( temp 4-component vector of uint) 3070:149 bitCount ( global 4-component vector of int) 3080:149 'var11' ( temp 4-component vector of uint) 3090:151 move second child to first child ( temp uint) 3100:151 'var8' ( temp uint) 3110:151 Convert int to uint ( temp uint) 3120:151 findMSB ( global int) 3130:151 'var8' ( temp uint) 3140:152 move second child to first child ( temp 2-component vector of uint) 3150:152 'var9' ( temp 2-component vector of uint) 3160:152 Convert int to uint ( temp 2-component vector of uint) 3170:152 findMSB ( global 2-component vector of int) 3180:152 'var9' ( temp 2-component vector of uint) 3190:153 move second child to first child ( temp 3-component vector of uint) 3200:153 'var10' ( temp 3-component vector of uint) 3210:153 Convert int to uint ( temp 3-component vector of uint) 3220:153 findMSB ( global 3-component vector of int) 3230:153 'var10' ( temp 3-component vector of uint) 3240:154 move second child to first child ( temp 4-component vector of uint) 3250:154 'var11' ( temp 4-component vector of uint) 3260:154 Convert int to uint ( temp 4-component vector of uint) 3270:154 findMSB ( global 4-component vector of int) 3280:154 'var11' ( temp 4-component vector of uint) 3290:156 move second child to first child ( temp int) 3300:156 'var4' ( temp int) 3310:156 findMSB ( global int) 3320:156 'var4' ( temp int) 3330:157 move second child to first child ( temp 2-component vector of int) 3340:157 'var5' ( temp 2-component vector of int) 3350:157 findMSB ( global 2-component vector of int) 3360:157 'var5' ( temp 2-component vector of int) 3370:158 move second child to first child ( temp 3-component vector of int) 3380:158 'var6' ( temp 3-component vector of int) 3390:158 findMSB ( global 3-component vector of int) 3400:158 'var6' ( temp 3-component vector of int) 3410:159 move second child to first child ( temp 4-component vector of int) 3420:159 'var7' ( temp 4-component vector of int) 3430:159 findMSB ( global 4-component vector of int) 3440:159 'var7' ( temp 4-component vector of int) 3450:161 move second child to first child ( temp int) 3460:161 'var4' ( temp int) 3470:161 findLSB ( global int) 3480:161 'var4' ( temp int) 3490:162 move second child to first child ( temp 2-component vector of int) 3500:162 'var5' ( temp 2-component vector of int) 3510:162 findLSB ( global 2-component vector of int) 3520:162 'var5' ( temp 2-component vector of int) 3530:163 move second child to first child ( temp 3-component vector of int) 3540:163 'var6' ( temp 3-component vector of int) 3550:163 findLSB ( global 3-component vector of int) 3560:163 'var6' ( temp 3-component vector of int) 3570:164 move second child to first child ( temp 4-component vector of int) 3580:164 'var7' ( temp 4-component vector of int) 3590:164 findLSB ( global 4-component vector of int) 3600:164 'var7' ( temp 4-component vector of int) 3610:166 move second child to first child ( temp uint) 3620:166 'var8' ( temp uint) 3630:166 Convert int to uint ( temp uint) 3640:166 findLSB ( global int) 3650:166 'var8' ( temp uint) 3660:167 move second child to first child ( temp 2-component vector of uint) 3670:167 'var9' ( temp 2-component vector of uint) 3680:167 Convert int to uint ( temp 2-component vector of uint) 3690:167 findLSB ( global 2-component vector of int) 3700:167 'var9' ( temp 2-component vector of uint) 3710:168 move second child to first child ( temp 3-component vector of uint) 3720:168 'var10' ( temp 3-component vector of uint) 3730:168 Convert int to uint ( temp 3-component vector of uint) 3740:168 findLSB ( global 3-component vector of int) 3750:168 'var10' ( temp 3-component vector of uint) 3760:169 move second child to first child ( temp 4-component vector of uint) 3770:169 'var11' ( temp 4-component vector of uint) 3780:169 Convert int to uint ( temp 4-component vector of uint) 3790:169 findLSB ( global 4-component vector of int) 3800:169 'var11' ( temp 4-component vector of uint) 3810:172 move second child to first child ( temp int) 3820:172 'var4' ( temp int) 3830:172 floatBitsToInt ( global int) 3840:172 'var0' ( temp float) 3850:173 move second child to first child ( temp 2-component vector of int) 3860:173 'var5' ( temp 2-component vector of int) 3870:173 floatBitsToInt ( global 2-component vector of int) 3880:173 'var1' ( temp 2-component vector of float) 3890:174 move second child to first child ( temp 3-component vector of int) 3900:174 'var6' ( temp 3-component vector of int) 3910:174 floatBitsToInt ( global 3-component vector of int) 3920:174 'var2' ( temp 3-component vector of float) 3930:175 move second child to first child ( temp 4-component vector of int) 3940:175 'var7' ( temp 4-component vector of int) 3950:175 floatBitsToInt ( global 4-component vector of int) 3960:175 'var3' ( temp 4-component vector of float) 3970:177 move second child to first child ( temp uint) 3980:177 'var8' ( temp uint) 3990:177 floatBitsToUint ( global uint) 4000:177 'var0' ( temp float) 4010:178 move second child to first child ( temp 2-component vector of uint) 4020:178 'var9' ( temp 2-component vector of uint) 4030:178 floatBitsToUint ( global 2-component vector of uint) 4040:178 'var1' ( temp 2-component vector of float) 4050:179 move second child to first child ( temp 3-component vector of uint) 4060:179 'var10' ( temp 3-component vector of uint) 4070:179 floatBitsToUint ( global 3-component vector of uint) 4080:179 'var2' ( temp 3-component vector of float) 4090:180 move second child to first child ( temp 4-component vector of uint) 4100:180 'var11' ( temp 4-component vector of uint) 4110:180 floatBitsToUint ( global 4-component vector of uint) 4120:180 'var3' ( temp 4-component vector of float) 4130:182 move second child to first child ( temp float) 4140:182 'var0' ( temp float) 4150:182 intBitsToFloat ( global float) 4160:182 'var4' ( temp int) 4170:183 move second child to first child ( temp 2-component vector of float) 4180:183 'var1' ( temp 2-component vector of float) 4190:183 intBitsToFloat ( global 2-component vector of float) 4200:183 'var5' ( temp 2-component vector of int) 4210:184 move second child to first child ( temp 3-component vector of float) 4220:184 'var2' ( temp 3-component vector of float) 4230:184 intBitsToFloat ( global 3-component vector of float) 4240:184 'var6' ( temp 3-component vector of int) 4250:185 move second child to first child ( temp 4-component vector of float) 4260:185 'var3' ( temp 4-component vector of float) 4270:185 intBitsToFloat ( global 4-component vector of float) 4280:185 'var7' ( temp 4-component vector of int) 4290:187 move second child to first child ( temp float) 4300:187 'var0' ( temp float) 4310:187 uintBitsToFloat ( global float) 4320:187 'var8' ( temp uint) 4330:188 move second child to first child ( temp 2-component vector of float) 4340:188 'var1' ( temp 2-component vector of float) 4350:188 uintBitsToFloat ( global 2-component vector of float) 4360:188 'var9' ( temp 2-component vector of uint) 4370:189 move second child to first child ( temp 3-component vector of float) 4380:189 'var2' ( temp 3-component vector of float) 4390:189 uintBitsToFloat ( global 3-component vector of float) 4400:189 'var10' ( temp 3-component vector of uint) 4410:190 move second child to first child ( temp 4-component vector of float) 4420:190 'var3' ( temp 4-component vector of float) 4430:190 uintBitsToFloat ( global 4-component vector of float) 4440:190 'var11' ( temp 4-component vector of uint) 4450:193 move second child to first child ( temp uint) 4460:193 'var8' ( temp uint) 4470:193 addCarry ( global uint) 4480:193 'var8' ( temp uint) 4490:193 'var8' ( temp uint) 4500:193 'var8' ( temp uint) 4510:194 move second child to first child ( temp 2-component vector of uint) 4520:194 'var9' ( temp 2-component vector of uint) 4530:194 addCarry ( global 2-component vector of uint) 4540:194 'var9' ( temp 2-component vector of uint) 4550:194 'var9' ( temp 2-component vector of uint) 4560:194 'var9' ( temp 2-component vector of uint) 4570:195 move second child to first child ( temp 3-component vector of uint) 4580:195 'var10' ( temp 3-component vector of uint) 4590:195 addCarry ( global 3-component vector of uint) 4600:195 'var10' ( temp 3-component vector of uint) 4610:195 'var10' ( temp 3-component vector of uint) 4620:195 'var10' ( temp 3-component vector of uint) 4630:196 move second child to first child ( temp 4-component vector of uint) 4640:196 'var11' ( temp 4-component vector of uint) 4650:196 addCarry ( global 4-component vector of uint) 4660:196 'var11' ( temp 4-component vector of uint) 4670:196 'var11' ( temp 4-component vector of uint) 4680:196 'var11' ( temp 4-component vector of uint) 4690:198 move second child to first child ( temp uint) 4700:198 'var8' ( temp uint) 4710:198 subBorrow ( global uint) 4720:198 'var8' ( temp uint) 4730:198 'var8' ( temp uint) 4740:198 'var8' ( temp uint) 4750:199 move second child to first child ( temp 2-component vector of uint) 4760:199 'var9' ( temp 2-component vector of uint) 4770:199 subBorrow ( global 2-component vector of uint) 4780:199 'var9' ( temp 2-component vector of uint) 4790:199 'var9' ( temp 2-component vector of uint) 4800:199 'var9' ( temp 2-component vector of uint) 4810:200 move second child to first child ( temp 3-component vector of uint) 4820:200 'var10' ( temp 3-component vector of uint) 4830:200 subBorrow ( global 3-component vector of uint) 4840:200 'var10' ( temp 3-component vector of uint) 4850:200 'var10' ( temp 3-component vector of uint) 4860:200 'var10' ( temp 3-component vector of uint) 4870:201 move second child to first child ( temp 4-component vector of uint) 4880:201 'var11' ( temp 4-component vector of uint) 4890:201 subBorrow ( global 4-component vector of uint) 4900:201 'var11' ( temp 4-component vector of uint) 4910:201 'var11' ( temp 4-component vector of uint) 4920:201 'var11' ( temp 4-component vector of uint) 4930:203 uMulExtended ( global void) 4940:203 'var8' ( temp uint) 4950:203 'var8' ( temp uint) 4960:203 'var8' ( temp uint) 4970:203 'var8' ( temp uint) 4980:204 uMulExtended ( global void) 4990:204 'var9' ( temp 2-component vector of uint) 5000:204 'var9' ( temp 2-component vector of uint) 5010:204 'var9' ( temp 2-component vector of uint) 5020:204 'var9' ( temp 2-component vector of uint) 5030:205 uMulExtended ( global void) 5040:205 'var10' ( temp 3-component vector of uint) 5050:205 'var10' ( temp 3-component vector of uint) 5060:205 'var10' ( temp 3-component vector of uint) 5070:205 'var10' ( temp 3-component vector of uint) 5080:206 uMulExtended ( global void) 5090:206 'var11' ( temp 4-component vector of uint) 5100:206 'var11' ( temp 4-component vector of uint) 5110:206 'var11' ( temp 4-component vector of uint) 5120:206 'var11' ( temp 4-component vector of uint) 5130:208 iMulExtended ( global void) 5140:208 'var4' ( temp int) 5150:208 'var4' ( temp int) 5160:208 'var4' ( temp int) 5170:208 'var4' ( temp int) 5180:209 iMulExtended ( global void) 5190:209 'var5' ( temp 2-component vector of int) 5200:209 'var5' ( temp 2-component vector of int) 5210:209 'var5' ( temp 2-component vector of int) 5220:209 'var5' ( temp 2-component vector of int) 5230:210 iMulExtended ( global void) 5240:210 'var6' ( temp 3-component vector of int) 5250:210 'var6' ( temp 3-component vector of int) 5260:210 'var6' ( temp 3-component vector of int) 5270:210 'var6' ( temp 3-component vector of int) 5280:211 iMulExtended ( global void) 5290:211 'var7' ( temp 4-component vector of int) 5300:211 'var7' ( temp 4-component vector of int) 5310:211 'var7' ( temp 4-component vector of int) 5320:211 'var7' ( temp 4-component vector of int) 5330:213 move second child to first child ( temp uint) 5340:213 'var8' ( temp uint) 5350:213 packUnorm2x16 ( global uint) 5360:213 'var1' ( temp 2-component vector of float) 5370:214 move second child to first child ( temp uint) 5380:214 'var8' ( temp uint) 5390:214 PackUnorm4x8 ( global uint) 5400:214 'var3' ( temp 4-component vector of float) 5410:215 move second child to first child ( temp uint) 5420:215 'var8' ( temp uint) 5430:215 PackSnorm4x8 ( global uint) 5440:215 'var3' ( temp 4-component vector of float) 5450:217 move second child to first child ( temp 2-component vector of float) 5460:217 'var1' ( temp 2-component vector of float) 5470:217 unpackUnorm2x16 ( global 2-component vector of float) 5480:217 'var8' ( temp uint) 5490:218 move second child to first child ( temp 4-component vector of float) 5500:218 'var3' ( temp 4-component vector of float) 5510:218 UnpackUnorm4x8 ( global 4-component vector of float) 5520:218 'var8' ( temp uint) 5530:219 move second child to first child ( temp 4-component vector of float) 5540:219 'var3' ( temp 4-component vector of float) 5550:219 UnpackSnorm4x8 ( global 4-component vector of float) 5560:219 'var8' ( temp uint) 5570:221 move second child to first child ( temp float) 5580:221 'var0' ( temp float) 5590:221 interpolateAtCentroid ( global float) 5600:221 'fvar0' ( smooth in float) 5610:222 move second child to first child ( temp 2-component vector of float) 5620:222 'var1' ( temp 2-component vector of float) 5630:222 interpolateAtCentroid ( global 2-component vector of float) 5640:222 'fvar1' ( smooth in 2-component vector of float) 5650:223 move second child to first child ( temp 3-component vector of float) 5660:223 'var2' ( temp 3-component vector of float) 5670:223 interpolateAtCentroid ( global 3-component vector of float) 5680:223 'fvar2' ( smooth in 3-component vector of float) 5690:224 move second child to first child ( temp 4-component vector of float) 5700:224 'var3' ( temp 4-component vector of float) 5710:224 interpolateAtCentroid ( global 4-component vector of float) 5720:224 'fvar3' ( smooth in 4-component vector of float) 5730:225 move second child to first child ( temp float) 5740:225 'var0' ( temp float) 5750:225 interpolateAtSample ( global float) 5760:225 'fvar0' ( smooth in float) 5770:225 'var4' ( temp int) 5780:226 move second child to first child ( temp 2-component vector of float) 5790:226 'var1' ( temp 2-component vector of float) 5800:226 interpolateAtSample ( global 2-component vector of float) 5810:226 'fvar1' ( smooth in 2-component vector of float) 5820:226 'var4' ( temp int) 5830:227 move second child to first child ( temp 3-component vector of float) 5840:227 'var2' ( temp 3-component vector of float) 5850:227 interpolateAtSample ( global 3-component vector of float) 5860:227 'fvar2' ( smooth in 3-component vector of float) 5870:227 'var4' ( temp int) 5880:228 move second child to first child ( temp 4-component vector of float) 5890:228 'var3' ( temp 4-component vector of float) 5900:228 interpolateAtSample ( global 4-component vector of float) 5910:228 'fvar3' ( smooth in 4-component vector of float) 5920:228 'var4' ( temp int) 5930:229 move second child to first child ( temp float) 5940:229 'var0' ( temp float) 5950:229 interpolateAtOffset ( global float) 5960:229 'fvar0' ( smooth in float) 5970:229 'var1' ( temp 2-component vector of float) 5980:230 move second child to first child ( temp 2-component vector of float) 5990:230 'var1' ( temp 2-component vector of float) 6000:230 interpolateAtOffset ( global 2-component vector of float) 6010:230 'fvar1' ( smooth in 2-component vector of float) 6020:230 'var1' ( temp 2-component vector of float) 6030:231 move second child to first child ( temp 3-component vector of float) 6040:231 'var2' ( temp 3-component vector of float) 6050:231 interpolateAtOffset ( global 3-component vector of float) 6060:231 'fvar2' ( smooth in 3-component vector of float) 6070:231 'var1' ( temp 2-component vector of float) 6080:232 move second child to first child ( temp 4-component vector of float) 6090:232 'var3' ( temp 4-component vector of float) 6100:232 interpolateAtOffset ( global 4-component vector of float) 6110:232 'fvar3' ( smooth in 4-component vector of float) 6120:232 'var1' ( temp 2-component vector of float) 6130:236 move second child to first child ( temp 4-component vector of float) 6140:236 'var3' ( temp 4-component vector of float) 6150:236 textureGatherOffset ( global 4-component vector of float) 6160:236 'svar24' ( uniform sampler2D) 6170:236 'var1' ( temp 2-component vector of float) 6180:236 'var5' ( temp 2-component vector of int) 6190:237 move second child to first child ( temp 4-component vector of uint) 6200:237 'var11' ( temp 4-component vector of uint) 6210:237 textureGatherOffset ( global 4-component vector of uint) 6220:237 'svar25' ( uniform usampler2D) 6230:237 'var1' ( temp 2-component vector of float) 6240:237 'var5' ( temp 2-component vector of int) 6250:238 move second child to first child ( temp 4-component vector of int) 6260:238 'var7' ( temp 4-component vector of int) 6270:238 textureGatherOffset ( global 4-component vector of int) 6280:238 'svar26' ( uniform isampler2D) 6290:238 'var1' ( temp 2-component vector of float) 6300:238 'var5' ( temp 2-component vector of int) 6310:241 move second child to first child ( temp 4-component vector of float) 6320:241 'var3' ( temp 4-component vector of float) 6330:241 textureGatherOffset ( global 4-component vector of float) 6340:241 'svar33' ( uniform sampler2DArray) 6350:241 'var2' ( temp 3-component vector of float) 6360:241 'var5' ( temp 2-component vector of int) 6370:242 move second child to first child ( temp 4-component vector of uint) 6380:242 'var11' ( temp 4-component vector of uint) 6390:242 textureGatherOffset ( global 4-component vector of uint) 6400:242 'svar34' ( uniform usampler2DArray) 6410:242 'var2' ( temp 3-component vector of float) 6420:242 'var5' ( temp 2-component vector of int) 6430:243 move second child to first child ( temp 4-component vector of int) 6440:243 'var7' ( temp 4-component vector of int) 6450:243 textureGatherOffset ( global 4-component vector of int) 6460:243 'svar35' ( uniform isampler2DArray) 6470:243 'var2' ( temp 3-component vector of float) 6480:243 'var5' ( temp 2-component vector of int) 6490:245 move second child to first child ( temp 4-component vector of float) 6500:245 'var3' ( temp 4-component vector of float) 6510:245 textureGatherOffset ( global 4-component vector of float) 6520:245 'svar27' ( uniform sampler2DRect) 6530:245 'var1' ( temp 2-component vector of float) 6540:245 'var5' ( temp 2-component vector of int) 6550:246 move second child to first child ( temp 4-component vector of uint) 6560:246 'var11' ( temp 4-component vector of uint) 6570:246 textureGatherOffset ( global 4-component vector of uint) 6580:246 'svar28' ( uniform usampler2DRect) 6590:246 'var1' ( temp 2-component vector of float) 6600:246 'var5' ( temp 2-component vector of int) 6610:247 move second child to first child ( temp 4-component vector of int) 6620:247 'var7' ( temp 4-component vector of int) 6630:247 textureGatherOffset ( global 4-component vector of int) 6640:247 'svar29' ( uniform isampler2DRect) 6650:247 'var1' ( temp 2-component vector of float) 6660:247 'var5' ( temp 2-component vector of int) 6670:249 move second child to first child ( temp 4-component vector of float) 6680:249 'var3' ( temp 4-component vector of float) 6690:249 textureGatherOffset ( global 4-component vector of float) 6700:249 'var16' ( uniform sampler2DShadow) 6710:249 'var1' ( temp 2-component vector of float) 6720:249 'var0' ( temp float) 6730:249 'var5' ( temp 2-component vector of int) 6740:251 move second child to first child ( temp 4-component vector of float) 6750:251 'var3' ( temp 4-component vector of float) 6760:251 textureGatherOffset ( global 4-component vector of float) 6770:251 'var18' ( uniform sampler2DArrayShadow) 6780:251 'var2' ( temp 3-component vector of float) 6790:251 'var0' ( temp float) 6800:251 'var5' ( temp 2-component vector of int) 6810:253 move second child to first child ( temp 4-component vector of float) 6820:253 'var3' ( temp 4-component vector of float) 6830:253 textureGatherOffset ( global 4-component vector of float) 6840:253 'var20' ( uniform sampler2DRectShadow) 6850:253 'var1' ( temp 2-component vector of float) 6860:253 'var0' ( temp float) 6870:253 'var5' ( temp 2-component vector of int) 6880:256 move second child to first child ( temp 4-component vector of float) 6890:256 'var3' ( temp 4-component vector of float) 6900:256 textureGather ( global 4-component vector of float) 6910:256 'svar24' ( uniform sampler2D) 6920:256 'var1' ( temp 2-component vector of float) 6930:257 move second child to first child ( temp 4-component vector of uint) 6940:257 'var11' ( temp 4-component vector of uint) 6950:257 textureGather ( global 4-component vector of uint) 6960:257 'svar25' ( uniform usampler2D) 6970:257 'var1' ( temp 2-component vector of float) 6980:258 move second child to first child ( temp 4-component vector of int) 6990:258 'var7' ( temp 4-component vector of int) 7000:258 textureGather ( global 4-component vector of int) 7010:258 'svar26' ( uniform isampler2D) 7020:258 'var1' ( temp 2-component vector of float) 7030:260 move second child to first child ( temp 4-component vector of float) 7040:260 'var3' ( temp 4-component vector of float) 7050:260 textureGather ( global 4-component vector of float) 7060:260 'svar33' ( uniform sampler2DArray) 7070:260 'var2' ( temp 3-component vector of float) 7080:261 move second child to first child ( temp 4-component vector of uint) 7090:261 'var11' ( temp 4-component vector of uint) 7100:261 textureGather ( global 4-component vector of uint) 7110:261 'svar34' ( uniform usampler2DArray) 7120:261 'var2' ( temp 3-component vector of float) 7130:262 move second child to first child ( temp 4-component vector of int) 7140:262 'var7' ( temp 4-component vector of int) 7150:262 textureGather ( global 4-component vector of int) 7160:262 'svar35' ( uniform isampler2DArray) 7170:262 'var2' ( temp 3-component vector of float) 7180:264 move second child to first child ( temp 4-component vector of float) 7190:264 'var3' ( temp 4-component vector of float) 7200:264 textureGather ( global 4-component vector of float) 7210:264 'svar30' ( uniform samplerCube) 7220:264 'var2' ( temp 3-component vector of float) 7230:265 move second child to first child ( temp 4-component vector of uint) 7240:265 'var11' ( temp 4-component vector of uint) 7250:265 textureGather ( global 4-component vector of uint) 7260:265 'svar31' ( uniform usamplerCube) 7270:265 'var2' ( temp 3-component vector of float) 7280:266 move second child to first child ( temp 4-component vector of int) 7290:266 'var7' ( temp 4-component vector of int) 7300:266 textureGather ( global 4-component vector of int) 7310:266 'svar32' ( uniform isamplerCube) 7320:266 'var2' ( temp 3-component vector of float) 7330:268 move second child to first child ( temp 4-component vector of float) 7340:268 'var3' ( temp 4-component vector of float) 7350:268 textureGather ( global 4-component vector of float) 7360:268 'svar21' ( uniform samplerCubeArray) 7370:268 'var3' ( temp 4-component vector of float) 7380:269 move second child to first child ( temp 4-component vector of uint) 7390:269 'var11' ( temp 4-component vector of uint) 7400:269 textureGather ( global 4-component vector of uint) 7410:269 'svar22' ( uniform usamplerCubeArray) 7420:269 'var3' ( temp 4-component vector of float) 7430:270 move second child to first child ( temp 4-component vector of int) 7440:270 'var7' ( temp 4-component vector of int) 7450:270 textureGather ( global 4-component vector of int) 7460:270 'svar23' ( uniform isamplerCubeArray) 7470:270 'var3' ( temp 4-component vector of float) 7480:272 move second child to first child ( temp 4-component vector of float) 7490:272 'var3' ( temp 4-component vector of float) 7500:272 textureGather ( global 4-component vector of float) 7510:272 'svar27' ( uniform sampler2DRect) 7520:272 'var1' ( temp 2-component vector of float) 7530:273 move second child to first child ( temp 4-component vector of uint) 7540:273 'var11' ( temp 4-component vector of uint) 7550:273 textureGather ( global 4-component vector of uint) 7560:273 'svar28' ( uniform usampler2DRect) 7570:273 'var1' ( temp 2-component vector of float) 7580:274 move second child to first child ( temp 4-component vector of int) 7590:274 'var7' ( temp 4-component vector of int) 7600:274 textureGather ( global 4-component vector of int) 7610:274 'svar29' ( uniform isampler2DRect) 7620:274 'var1' ( temp 2-component vector of float) 7630:276 move second child to first child ( temp 4-component vector of float) 7640:276 'var3' ( temp 4-component vector of float) 7650:276 textureGather ( global 4-component vector of float) 7660:276 'var16' ( uniform sampler2DShadow) 7670:276 'var1' ( temp 2-component vector of float) 7680:276 'var0' ( temp float) 7690:278 move second child to first child ( temp 4-component vector of float) 7700:278 'var3' ( temp 4-component vector of float) 7710:278 textureGather ( global 4-component vector of float) 7720:278 'var18' ( uniform sampler2DArrayShadow) 7730:278 'var2' ( temp 3-component vector of float) 7740:278 'var0' ( temp float) 7750:280 move second child to first child ( temp 4-component vector of float) 7760:280 'var3' ( temp 4-component vector of float) 7770:280 textureGather ( global 4-component vector of float) 7780:280 'var17' ( uniform samplerCubeShadow) 7790:280 'var2' ( temp 3-component vector of float) 7800:280 'var0' ( temp float) 7810:282 move second child to first child ( temp 4-component vector of float) 7820:282 'var3' ( temp 4-component vector of float) 7830:282 textureGather ( global 4-component vector of float) 7840:282 'var19' ( uniform samplerCubeArrayShadow) 7850:282 'var3' ( temp 4-component vector of float) 7860:282 'var0' ( temp float) 7870:284 move second child to first child ( temp 4-component vector of float) 7880:284 'var3' ( temp 4-component vector of float) 7890:284 textureGather ( global 4-component vector of float) 7900:284 'var20' ( uniform sampler2DRectShadow) 7910:284 'var1' ( temp 2-component vector of float) 7920:284 'var0' ( temp float) 7930:287 move second child to first child ( temp 4-component vector of float) 7940:287 'var3' ( temp 4-component vector of float) 7950:287 textureGatherOffsets ( global 4-component vector of float) 7960:287 'svar24' ( uniform sampler2D) 7970:287 'var1' ( temp 2-component vector of float) 7980:287 Constant: 7990:287 1 (const int) 8000:287 2 (const int) 8010:287 3 (const int) 8020:287 4 (const int) 8030:287 15 (const int) 8040:287 16 (const int) 8050:287 -2 (const int) 8060:287 0 (const int) 8070:288 move second child to first child ( temp 4-component vector of uint) 8080:288 'var11' ( temp 4-component vector of uint) 8090:288 textureGatherOffsets ( global 4-component vector of uint) 8100:288 'svar25' ( uniform usampler2D) 8110:288 'var1' ( temp 2-component vector of float) 8120:288 Constant: 8130:288 1 (const int) 8140:288 2 (const int) 8150:288 3 (const int) 8160:288 4 (const int) 8170:288 15 (const int) 8180:288 16 (const int) 8190:288 -2 (const int) 8200:288 0 (const int) 8210:289 move second child to first child ( temp 4-component vector of int) 8220:289 'var7' ( temp 4-component vector of int) 8230:289 textureGatherOffsets ( global 4-component vector of int) 8240:289 'svar26' ( uniform isampler2D) 8250:289 'var1' ( temp 2-component vector of float) 8260:289 Constant: 8270:289 1 (const int) 8280:289 2 (const int) 8290:289 3 (const int) 8300:289 4 (const int) 8310:289 15 (const int) 8320:289 16 (const int) 8330:289 -2 (const int) 8340:289 0 (const int) 8350:291 move second child to first child ( temp 4-component vector of float) 8360:291 'var3' ( temp 4-component vector of float) 8370:291 textureGatherOffsets ( global 4-component vector of float) 8380:291 'svar33' ( uniform sampler2DArray) 8390:291 'var2' ( temp 3-component vector of float) 8400:291 Constant: 8410:291 1 (const int) 8420:291 2 (const int) 8430:291 3 (const int) 8440:291 4 (const int) 8450:291 15 (const int) 8460:291 16 (const int) 8470:291 -2 (const int) 8480:291 0 (const int) 8490:292 move second child to first child ( temp 4-component vector of uint) 8500:292 'var11' ( temp 4-component vector of uint) 8510:292 textureGatherOffsets ( global 4-component vector of uint) 8520:292 'svar34' ( uniform usampler2DArray) 8530:292 'var2' ( temp 3-component vector of float) 8540:292 Constant: 8550:292 1 (const int) 8560:292 2 (const int) 8570:292 3 (const int) 8580:292 4 (const int) 8590:292 15 (const int) 8600:292 16 (const int) 8610:292 -2 (const int) 8620:292 0 (const int) 8630:293 move second child to first child ( temp 4-component vector of int) 8640:293 'var7' ( temp 4-component vector of int) 8650:293 textureGatherOffsets ( global 4-component vector of int) 8660:293 'svar35' ( uniform isampler2DArray) 8670:293 'var2' ( temp 3-component vector of float) 8680:293 Constant: 8690:293 1 (const int) 8700:293 2 (const int) 8710:293 3 (const int) 8720:293 4 (const int) 8730:293 15 (const int) 8740:293 16 (const int) 8750:293 -2 (const int) 8760:293 0 (const int) 8770:295 move second child to first child ( temp 4-component vector of float) 8780:295 'var3' ( temp 4-component vector of float) 8790:295 textureGatherOffsets ( global 4-component vector of float) 8800:295 'svar27' ( uniform sampler2DRect) 8810:295 'var1' ( temp 2-component vector of float) 8820:295 Constant: 8830:295 1 (const int) 8840:295 2 (const int) 8850:295 3 (const int) 8860:295 4 (const int) 8870:295 15 (const int) 8880:295 16 (const int) 8890:295 -2 (const int) 8900:295 0 (const int) 8910:296 move second child to first child ( temp 4-component vector of uint) 8920:296 'var11' ( temp 4-component vector of uint) 8930:296 textureGatherOffsets ( global 4-component vector of uint) 8940:296 'svar28' ( uniform usampler2DRect) 8950:296 'var1' ( temp 2-component vector of float) 8960:296 Constant: 8970:296 1 (const int) 8980:296 2 (const int) 8990:296 3 (const int) 9000:296 4 (const int) 9010:296 15 (const int) 9020:296 16 (const int) 9030:296 -2 (const int) 9040:296 0 (const int) 9050:297 move second child to first child ( temp 4-component vector of int) 9060:297 'var7' ( temp 4-component vector of int) 9070:297 textureGatherOffsets ( global 4-component vector of int) 9080:297 'svar29' ( uniform isampler2DRect) 9090:297 'var1' ( temp 2-component vector of float) 9100:297 Constant: 9110:297 1 (const int) 9120:297 2 (const int) 9130:297 3 (const int) 9140:297 4 (const int) 9150:297 15 (const int) 9160:297 16 (const int) 9170:297 -2 (const int) 9180:297 0 (const int) 9190:299 move second child to first child ( temp 4-component vector of float) 9200:299 'var3' ( temp 4-component vector of float) 9210:299 textureGatherOffsets ( global 4-component vector of float) 9220:299 'var16' ( uniform sampler2DShadow) 9230:299 'var1' ( temp 2-component vector of float) 9240:299 'var0' ( temp float) 9250:299 Constant: 9260:299 1 (const int) 9270:299 2 (const int) 9280:299 3 (const int) 9290:299 4 (const int) 9300:299 15 (const int) 9310:299 16 (const int) 9320:299 -2 (const int) 9330:299 0 (const int) 9340:301 move second child to first child ( temp 4-component vector of float) 9350:301 'var3' ( temp 4-component vector of float) 9360:301 textureGatherOffsets ( global 4-component vector of float) 9370:301 'var18' ( uniform sampler2DArrayShadow) 9380:301 'var2' ( temp 3-component vector of float) 9390:301 'var0' ( temp float) 9400:301 Constant: 9410:301 1 (const int) 9420:301 2 (const int) 9430:301 3 (const int) 9440:301 4 (const int) 9450:301 15 (const int) 9460:301 16 (const int) 9470:301 -2 (const int) 9480:301 0 (const int) 9490:303 move second child to first child ( temp 4-component vector of float) 9500:303 'var3' ( temp 4-component vector of float) 9510:303 textureGatherOffsets ( global 4-component vector of float) 9520:303 'var20' ( uniform sampler2DRectShadow) 9530:303 'var1' ( temp 2-component vector of float) 9540:303 'var0' ( temp float) 9550:303 Constant: 9560:303 1 (const int) 9570:303 2 (const int) 9580:303 3 (const int) 9590:303 4 (const int) 9600:303 15 (const int) 9610:303 16 (const int) 9620:303 -2 (const int) 9630:303 0 (const int) 9640:313 Function Definition: testBlockIndexing( ( global void) 9650:313 Function Parameters: 9660:315 Sequence 9670:315 direct index (layout( column_major shared) temp block{layout( column_major shared) uniform int i}) 9680:315 'ubInst' (layout( column_major shared) uniform 4-element array of block{layout( column_major shared) uniform int i}) 9690:315 Constant: 9700:315 1 (const int) 9710:317 Sequence 9720:317 move second child to first child ( temp int) 9730:317 'i' ( temp int) 9740:317 Constant: 9750:317 0 (const int) 9760:318 indirect index (layout( column_major shared) temp block{layout( column_major shared) uniform int i}) 9770:318 'ubInst' (layout( column_major shared) uniform 4-element array of block{layout( column_major shared) uniform int i}) 9780:318 'i' ( temp int) 9790:? Linker Objects 9800:? 'colorSampIn' ( smooth sample in 4-component vector of float) 9810:? 'colorSampOut' ( sample out 4-component vector of float) 9820:? 'tex' ( uniform 10-element array of sampler2D) 9830:? 'coord' ( global 2-component vector of float) 9840:? 'gl_SampleMaskIn' ( flat in unsized 1-element array of int SampleMaskIn) 9850:? 'b' ( flat in int) 9860:? 'var16' ( uniform sampler2DShadow) 9870:? 'var17' ( uniform samplerCubeShadow) 9880:? 'var18' ( uniform sampler2DArrayShadow) 9890:? 'var19' ( uniform samplerCubeArrayShadow) 9900:? 'var20' ( uniform sampler2DRectShadow) 9910:? 'svar21' ( uniform samplerCubeArray) 9920:? 'svar22' ( uniform usamplerCubeArray) 9930:? 'svar23' ( uniform isamplerCubeArray) 9940:? 'svar24' ( uniform sampler2D) 9950:? 'svar25' ( uniform usampler2D) 9960:? 'svar26' ( uniform isampler2D) 9970:? 'svar27' ( uniform sampler2DRect) 9980:? 'svar28' ( uniform usampler2DRect) 9990:? 'svar29' ( uniform isampler2DRect) 10000:? 'svar30' ( uniform samplerCube) 10010:? 'svar31' ( uniform usamplerCube) 10020:? 'svar32' ( uniform isamplerCube) 10030:? 'svar33' ( uniform sampler2DArray) 10040:? 'svar34' ( uniform usampler2DArray) 10050:? 'svar35' ( uniform isampler2DArray) 10060:? 'fvar0' ( smooth in float) 10070:? 'fvar1' ( smooth in 2-component vector of float) 10080:? 'fvar2' ( smooth in 3-component vector of float) 10090:? 'fvar3' ( smooth in 4-component vector of float) 10100:? 'ubInst' (layout( column_major shared) uniform 4-element array of block{layout( column_major shared) uniform int i}) 1011 1012 1013Linked fragment stage: 1014 1015ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point 1016 1017Shader version: 150 1018Requested GL_ARB_gpu_shader5 1019ERROR: node is still EOpNull! 10200:? Linker Objects 10210:? 'colorSampIn' ( smooth sample in 4-component vector of float) 10220:? 'colorSampOut' ( sample out 4-component vector of float) 10230:? 'tex' ( uniform 10-element array of sampler2D) 10240:? 'coord' ( global 2-component vector of float) 10250:? 'gl_SampleMaskIn' ( flat in unsized 1-element array of int SampleMaskIn) 10260:? 'b' ( flat in int) 10270:? 'var16' ( uniform sampler2DShadow) 10280:? 'var17' ( uniform samplerCubeShadow) 10290:? 'var18' ( uniform sampler2DArrayShadow) 10300:? 'var19' ( uniform samplerCubeArrayShadow) 10310:? 'var20' ( uniform sampler2DRectShadow) 10320:? 'svar21' ( uniform samplerCubeArray) 10330:? 'svar22' ( uniform usamplerCubeArray) 10340:? 'svar23' ( uniform isamplerCubeArray) 10350:? 'svar24' ( uniform sampler2D) 10360:? 'svar25' ( uniform usampler2D) 10370:? 'svar26' ( uniform isampler2D) 10380:? 'svar27' ( uniform sampler2DRect) 10390:? 'svar28' ( uniform usampler2DRect) 10400:? 'svar29' ( uniform isampler2DRect) 10410:? 'svar30' ( uniform samplerCube) 10420:? 'svar31' ( uniform usamplerCube) 10430:? 'svar32' ( uniform isamplerCube) 10440:? 'svar33' ( uniform sampler2DArray) 10450:? 'svar34' ( uniform usampler2DArray) 10460:? 'svar35' ( uniform isampler2DArray) 10470:? 'fvar0' ( smooth in float) 10480:? 'fvar1' ( smooth in 2-component vector of float) 10490:? 'fvar2' ( smooth in 3-component vector of float) 10500:? 'fvar3' ( smooth in 4-component vector of float) 10510:? 'ubInst' (layout( column_major shared) uniform 4-element array of block{layout( column_major shared) uniform int i}) 1052