yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
54947913
main
1320.geom 2ERROR: 0:19: 'fromVertex' : block instance name redefinition 3ERROR: 0:23: 'fromVertex' : redefinition 4ERROR: 0:25: 'fooC' : block instance name redefinition 5ERROR: 0:33: 'EmitStreamVertex' : no matching overloaded function found 6ERROR: 0:34: 'EndStreamPrimitive' : no matching overloaded function found 7ERROR: 0:37: 'gl_ClipDistance' : required extension not requested: GL_EXT_clip_cull_distance 8ERROR: 0:38: 'gl_ClipDistance' : required extension not requested: GL_EXT_clip_cull_distance 9ERROR: 0:45: 'selecting output stream' : not supported with this profile: es 10ERROR: 0:52: 'max_vertices' : too large, must be less than gl_MaxGeometryOutputVertices 11ERROR: 0:52: 'max_vertices' : cannot change previously set layout value 12ERROR: 0:53: 'max_vertices' : can only apply to a standalone qualifier 13ERROR: 0:58: 'points' : cannot change previously set output primitive 14ERROR: 0:59: 'points' : cannot change previously set output primitive 15ERROR: 0:60: 'triangle_strip' : cannot apply to input 16ERROR: 0:61: 'triangle_strip' : cannot apply to: uniform 17ERROR: 0:62: 'triangle_strip' : can only apply to a standalone qualifier 18ERROR: 0:63: 'triangle_strip' : can only apply to a standalone qualifier 19ERROR: 0:64: 'invocations' : can only apply to a standalone qualifier 20ERROR: 0:66: 'invocations' : can only apply to a standalone qualifier 21ERROR: 0:67: 'max_vertices' : can only apply to a standalone qualifier 22ERROR: 0:68: 'triangle_strip' : can only apply to a standalone qualifier 23ERROR: 0:71: 'lines' : cannot apply to 'out' 24ERROR: 0:73: 'triangles' : cannot change previously set input primitive 25ERROR: 0:74: 'triangles_adjacency' : cannot change previously set input primitive 26ERROR: 0:106: 'gl_ViewportIndex' : undeclared identifier 27ERROR: 0:107: 'gl_MaxViewports' : undeclared identifier 28ERROR: 0:113: 'lines_adjacency' : inconsistent input primitive for array size of explArrayBad 29ERROR: 0:114: 'in' : type must be an array: nonArrayed 30ERROR: 0:122: 'component' : not supported with this profile: es 31ERROR: 0:126: 'gl_MaxGeometryVaryingComponents' : undeclared identifier 32ERROR: 0:127: 'gl_VerticesIn' : undeclared identifier 33ERROR: 0:132: 'gl_PointSize' : required extension not requested: Possible extensions include: 34GL_EXT_geometry_point_size 35GL_OES_geometry_point_size 36ERROR: 0:133: 'gl_PointSize' : required extension not requested: Possible extensions include: 37GL_EXT_geometry_point_size 38GL_OES_geometry_point_size 39ERROR: 33 compilation errors. No code generated. 40 41 42Shader version: 320 43invocations = 4 44max_vertices = 200 45input primitive = lines_adjacency 46output primitive = triangle_strip 47ERROR: node is still EOpNull! 480:29 Function Definition: main( ( global void) 490:29 Function Parameters: 500:31 Sequence 510:31 EmitVertex ( global void) 520:32 EndPrimitive ( global void) 530:33 Constant: 540:33 0.000000 550:34 Constant: 560:34 0.000000 570:36 move second child to first child ( temp mediump 3-component vector of float) 580:36 color: direct index for structure (layout( stream=0) out mediump 3-component vector of float) 590:36 'anon@0' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color}) 600:36 Constant: 610:36 0 (const uint) 620:36 color: direct index for structure ( in mediump 3-component vector of float) 630:36 direct index ( temp block{ in mediump 3-component vector of float color}) 640:36 'fromV' ( in 4-element array of block{ in mediump 3-component vector of float color}) 650:36 Constant: 660:36 0 (const int) 670:36 Constant: 680:36 0 (const int) 690:37 move second child to first child ( temp highp float) 700:37 direct index (layout( stream=0) temp highp float ClipDistance) 710:37 gl_ClipDistance: direct index for structure (layout( stream=0) out unsized 4-element array of highp float ClipDistance) 720:37 'anon@1' (layout( stream=0) out block{layout( stream=0) gl_Position highp 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize highp float PointSize gl_PointSize}) 730:37 Constant: 740:37 2 (const uint) 750:37 Constant: 760:37 3 (const int) 770:38 direct index ( temp highp float ClipDistance) 780:38 gl_ClipDistance: direct index for structure ( in unsized 3-element array of highp float ClipDistance) 790:38 direct index ( temp block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 800:38 'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 810:38 Constant: 820:38 1 (const int) 830:38 Constant: 840:38 2 (const int) 850:38 Constant: 860:38 2 (const int) 870:39 move second child to first child ( temp highp 4-component vector of float) 880:39 gl_Position: direct index for structure (layout( stream=0) gl_Position highp 4-component vector of float Position) 890:39 'anon@1' (layout( stream=0) out block{layout( stream=0) gl_Position highp 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize highp float PointSize gl_PointSize}) 900:39 Constant: 910:39 0 (const uint) 920:39 gl_Position: direct index for structure ( in highp 4-component vector of float Position) 930:39 direct index ( temp block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 940:39 'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 950:39 Constant: 960:39 0 (const int) 970:39 Constant: 980:39 0 (const int) 990:41 move second child to first child ( temp highp int) 1000:41 'gl_PrimitiveID' (layout( stream=0) out highp int PrimitiveID) 1010:41 'gl_PrimitiveIDIn' ( in highp int PrimitiveID) 1020:42 move second child to first child ( temp highp int) 1030:42 'gl_Layer' (layout( stream=0) out highp int Layer) 1040:42 Constant: 1050:42 2 (const int) 1060:53 Function Definition: foo(i1; ( global void) 1070:53 Function Parameters: 1080:53 'a' ( in highp int) 1090:55 Sequence 1100:55 move second child to first child ( temp mediump 4-component vector of float) 1110:55 a: direct index for structure (layout( stream=0) out mediump 4-component vector of float) 1120:55 'ouuaa6' (layout( stream=0) out block{layout( stream=0) out mediump 4-component vector of float a}) 1130:55 Constant: 1140:55 0 (const int) 1150:55 Constant: 1160:55 1.000000 1170:55 1.000000 1180:55 1.000000 1190:55 1.000000 1200:104 Function Definition: fooe1( ( global void) 1210:104 Function Parameters: 1220:106 Sequence 1230:106 'gl_ViewportIndex' ( temp float) 1240:107 'gl_MaxViewports' ( temp float) 1250:108 Constant: 1260:108 4 (const int) 1270:109 Sequence 1280:109 move second child to first child ( temp highp int) 1290:109 'inv' ( temp highp int) 1300:109 'gl_InvocationID' ( in highp int InvocationID) 1310:124 Function Definition: notHere( ( global void) 1320:124 Function Parameters: 1330:126 Sequence 1340:126 'gl_MaxGeometryVaryingComponents' ( temp float) 1350:127 'gl_VerticesIn' ( temp float) 1360:130 Function Definition: pointSize2( ( global void) 1370:130 Function Parameters: 1380:132 Sequence 1390:132 Sequence 1400:132 move second child to first child ( temp highp float) 1410:132 'ps' ( temp highp float) 1420:132 gl_PointSize: direct index for structure ( in highp float PointSize) 1430:132 direct index ( temp block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 1440:132 'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 1450:132 Constant: 1460:132 3 (const int) 1470:132 Constant: 1480:132 1 (const int) 1490:133 move second child to first child ( temp highp float) 1500:133 gl_PointSize: direct index for structure (layout( stream=0) gl_PointSize highp float PointSize) 1510:133 'anon@1' (layout( stream=0) out block{layout( stream=0) gl_Position highp 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize highp float PointSize gl_PointSize}) 1520:133 Constant: 1530:133 1 (const uint) 1540:133 'ps' ( temp highp float) 1550:? Linker Objects 1560:? 'fromV' ( in 4-element array of block{ in mediump 3-component vector of float color}) 1570:? 'nonBlockUnsized' ( in 4-element array of mediump 4-component vector of float) 1580:? 'toF' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color}) 1590:? 'anon@0' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color}) 1600:? 'anon@1' (layout( stream=0) out block{layout( stream=0) gl_Position highp 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize highp float PointSize gl_PointSize}) 1610:? 'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 1620:? 'ov4' (layout( stream=4) out mediump 4-component vector of float) 1630:? 'ouuaa6' (layout( stream=0) out block{layout( stream=0) out mediump 4-component vector of float a}) 1640:? 'badv4' (layout( stream=0) out mediump 4-component vector of float) 1650:? 'bad2v4' ( in 4-element array of mediump 4-component vector of float) 1660:? 'anon@2' (layout( stream=0) out block{layout( stream=0) out highp int a}) 1670:? 'outbi' (layout( stream=0) out block{layout( stream=0) out highp int a, layout( stream=0) out highp int b, layout( stream=0) out highp int c}) 1680:? 'insn' ( in 4-element array of block{ in highp int a15}) 1690:? 'anon@3' (layout( stream=0) out block{layout( stream=0) out mediump float f15}) 1700:? 'anon@4' (layout( column_major shared) uniform block{layout( column_major shared) uniform bool b15}) 1710:? 'summ' ( const highp int) 1720:? 2752 (const int) 1730:? 'explArray' ( in 4-element array of mediump 4-component vector of float) 1740:? 'explArrayBad' ( in 5-element array of mediump 4-component vector of float) 1750:? 'nonArrayed' ( in mediump 4-component vector of float) 1760:? 'myColor1' (layout( stream=0) flat out mediump 3-component vector of float) 1770:? 'myColor2' (layout( stream=0) centroid out mediump 3-component vector of float) 1780:? 'centr' ( centroid in 4-element array of mediump 3-component vector of float) 1790:? 'perSampleColor' (layout( stream=0) sample out mediump 4-component vector of float) 1800:? 'comp' (layout( location=7 component=2) in 4-element array of mediump float) 181 182 183Linked geometry stage: 184 185 186Shader version: 320 187invocations = 4 188max_vertices = 200 189input primitive = lines_adjacency 190output primitive = triangle_strip 191ERROR: node is still EOpNull! 1920:29 Function Definition: main( ( global void) 1930:29 Function Parameters: 1940:31 Sequence 1950:31 EmitVertex ( global void) 1960:32 EndPrimitive ( global void) 1970:33 Constant: 1980:33 0.000000 1990:34 Constant: 2000:34 0.000000 2010:36 move second child to first child ( temp mediump 3-component vector of float) 2020:36 color: direct index for structure (layout( stream=0) out mediump 3-component vector of float) 2030:36 'anon@0' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color}) 2040:36 Constant: 2050:36 0 (const uint) 2060:36 color: direct index for structure ( in mediump 3-component vector of float) 2070:36 direct index ( temp block{ in mediump 3-component vector of float color}) 2080:36 'fromV' ( in 4-element array of block{ in mediump 3-component vector of float color}) 2090:36 Constant: 2100:36 0 (const int) 2110:36 Constant: 2120:36 0 (const int) 2130:37 move second child to first child ( temp highp float) 2140:37 direct index (layout( stream=0) temp highp float ClipDistance) 2150:37 gl_ClipDistance: direct index for structure (layout( stream=0) out 4-element array of highp float ClipDistance) 2160:37 'anon@1' (layout( stream=0) out block{layout( stream=0) gl_Position highp 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize highp float PointSize gl_PointSize}) 2170:37 Constant: 2180:37 2 (const uint) 2190:37 Constant: 2200:37 3 (const int) 2210:38 direct index ( temp highp float ClipDistance) 2220:38 gl_ClipDistance: direct index for structure ( in 3-element array of highp float ClipDistance) 2230:38 direct index ( temp block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 2240:38 'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 2250:38 Constant: 2260:38 1 (const int) 2270:38 Constant: 2280:38 2 (const int) 2290:38 Constant: 2300:38 2 (const int) 2310:39 move second child to first child ( temp highp 4-component vector of float) 2320:39 gl_Position: direct index for structure (layout( stream=0) gl_Position highp 4-component vector of float Position) 2330:39 'anon@1' (layout( stream=0) out block{layout( stream=0) gl_Position highp 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize highp float PointSize gl_PointSize}) 2340:39 Constant: 2350:39 0 (const uint) 2360:39 gl_Position: direct index for structure ( in highp 4-component vector of float Position) 2370:39 direct index ( temp block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 2380:39 'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 2390:39 Constant: 2400:39 0 (const int) 2410:39 Constant: 2420:39 0 (const int) 2430:41 move second child to first child ( temp highp int) 2440:41 'gl_PrimitiveID' (layout( stream=0) out highp int PrimitiveID) 2450:41 'gl_PrimitiveIDIn' ( in highp int PrimitiveID) 2460:42 move second child to first child ( temp highp int) 2470:42 'gl_Layer' (layout( stream=0) out highp int Layer) 2480:42 Constant: 2490:42 2 (const int) 2500:? Linker Objects 2510:? 'fromV' ( in 4-element array of block{ in mediump 3-component vector of float color}) 2520:? 'nonBlockUnsized' ( in 4-element array of mediump 4-component vector of float) 2530:? 'toF' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color}) 2540:? 'anon@0' (layout( stream=0) out block{layout( stream=0) out mediump 3-component vector of float color}) 2550:? 'anon@1' (layout( stream=0) out block{layout( stream=0) gl_Position highp 4-component vector of float Position gl_Position, layout( stream=0) gl_PointSize highp float PointSize gl_PointSize}) 2560:? 'gl_in' ( in 4-element array of block{ in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize}) 2570:? 'ov4' (layout( stream=4) out mediump 4-component vector of float) 2580:? 'ouuaa6' (layout( stream=0) out block{layout( stream=0) out mediump 4-component vector of float a}) 2590:? 'badv4' (layout( stream=0) out mediump 4-component vector of float) 2600:? 'bad2v4' ( in 4-element array of mediump 4-component vector of float) 2610:? 'anon@2' (layout( stream=0) out block{layout( stream=0) out highp int a}) 2620:? 'outbi' (layout( stream=0) out block{layout( stream=0) out highp int a, layout( stream=0) out highp int b, layout( stream=0) out highp int c}) 2630:? 'insn' ( in 4-element array of block{ in highp int a15}) 2640:? 'anon@3' (layout( stream=0) out block{layout( stream=0) out mediump float f15}) 2650:? 'anon@4' (layout( column_major shared) uniform block{layout( column_major shared) uniform bool b15}) 2660:? 'summ' ( const highp int) 2670:? 2752 (const int) 2680:? 'explArray' ( in 4-element array of mediump 4-component vector of float) 2690:? 'explArrayBad' ( in 5-element array of mediump 4-component vector of float) 2700:? 'nonArrayed' ( in mediump 4-component vector of float) 2710:? 'myColor1' (layout( stream=0) flat out mediump 3-component vector of float) 2720:? 'myColor2' (layout( stream=0) centroid out mediump 3-component vector of float) 2730:? 'centr' ( centroid in 4-element array of mediump 3-component vector of float) 2740:? 'perSampleColor' (layout( stream=0) sample out mediump 4-component vector of float) 2750:? 'comp' (layout( location=7 component=2) in 4-element array of mediump float) 276