yum-mirror/glslang

git clone https://git.yummers.dev/yum-mirror/glslang

John KessenichTessellation: Implicit array sizing and consistency checking of control-shader output arrays based on layout(vertices=...).f3e2a894

main
145 B11 linesraw
1#version 400 core
2
3// no layout(vertices = ...) out;
4int outa[gl_out.length()];  // ERROR
5
6patch out vec4 patchOut;
7
8void main()
9{
10
11}