yum-mirror/glslang
git clone https://git.yummers.dev/yum-mirror/glslang
24ae85ba
main
1/* 2** Copyright (c) 2014-2016 The Khronos Group Inc. 3** 4** Permission is hereby granted, free of charge, to any person obtaining a copy 5** of this software and/or associated documentation files (the "Materials"), 6** to deal in the Materials without restriction, including without limitation 7** the rights to use, copy, modify, merge, publish, distribute, sublicense, 8** and/or sell copies of the Materials, and to permit persons to whom the 9** Materials are furnished to do so, subject to the following conditions: 10** 11** The above copyright notice and this permission notice shall be included in 12** all copies or substantial portions of the Materials. 13** 14** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS 15** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND 16** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/ 17** 18** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 21** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 22** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 23** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS 24** IN THE MATERIALS. 25*/ 26 27#ifndef GLSLextEXT_H 28#define GLSLextEXT_H 29 30static const int GLSLextEXTVersion = 100 ; 31static const int GLSLextEXTRevision = 2 ; 32 33static const char * const E_SPV_EXT_shader_stencil_export = "SPV_EXT_shader_stencil_export" ; 34static const char * const E_SPV_EXT_shader_viewport_index_layer = "SPV_EXT_shader_viewport_index_layer" ; 35static const char * const E_SPV_EXT_fragment_fully_covered = "SPV_EXT_fragment_fully_covered" ; 36static const char * const E_SPV_EXT_fragment_invocation_density = "SPV_EXT_fragment_invocation_density" ; 37static const char * const E_SPV_EXT_demote_to_helper_invocation = "SPV_EXT_demote_to_helper_invocation" ; 38static const char * const E_SPV_EXT_shader_atomic_float_add = "SPV_EXT_shader_atomic_float_add" ; 39static const char * const E_SPV_EXT_shader_atomic_float16_add = "SPV_EXT_shader_atomic_float16_add" ; 40static const char * const E_SPV_EXT_shader_atomic_float_min_max = "SPV_EXT_shader_atomic_float_min_max" ; 41static const char * const E_SPV_EXT_shader_image_int64 = "SPV_EXT_shader_image_int64" ; 42static const char * const E_SPV_EXT_shader_tile_image = "SPV_EXT_shader_tile_image" ; 43static const char * const E_SPV_EXT_mesh_shader = "SPV_EXT_mesh_shader" ; 44static const char * const E_SPV_EXT_float8 = "SPV_EXT_float8" ; 45static const char * const E_SPV_EXT_shader_64bit_indexing = "SPV_EXT_shader_64bit_indexing" ; 46static const char * const E_SPV_EXT_shader_invocation_reorder = "SPV_EXT_shader_invocation_reorder" ; 47static const char * const E_SPV_EXT_long_vector = "SPV_EXT_long_vector" ; 48static const char * const E_SPV_EXT_cooperative_matrix_maintenance1 = "SPV_EXT_cooperative_matrix_maintenance1" ; 49static const char * const E_SPV_EXT_ocp_microscaling_types = "SPV_EXT_ocp_microscaling_types" ; 50static const char * const E_SPV_EXT_split_barrier = "SPV_EXT_split_barrier" ; 51 52#endif // #ifndef GLSLextEXT_H