spv.viewportArray2.perVertex.vulkan.tesc ERROR: 0:10: 'gl_Layer' : no such field in structure 'gl_out' ERROR: 0:10: 'assign' : cannot convert from ' const int' to ' temp block{ out 4-component vector of float Position gl_Position, out float PointSize gl_PointSize, out unsized 1-element array of float ClipDistance gl_ClipDistance, out unsized 1-element array of float CullDistance gl_CullDistance, out unsized 1-element array of int ViewportMaskNV gl_ViewportMask, out 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV, out unsized 1-element array of int SecondaryViewportMaskNV gl_SecondaryViewportMaskNV, out unsized 1-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV, out unsized 1-element array of int ViewportMaskPerViewNV gl_ViewportMaskPerViewNV}' ERROR: 2 compilation errors. No code generated. SPIR-V is not generated for failed compile or link