#version 450 #extension GL_EXT_buffer_reference : require layout(buffer_reference, std430) buffer ProbeInfo { float validity[]; }; struct GridInfo { ProbeInfo probes; }; layout(buffer_reference, std430) buffer Args { GridInfo gridInfo; uint colorSpace; }; layout(push_constant, std430) uniform PushConstants { Args args; }; layout(local_size_x = 16, local_size_y = 16) in; void main() { }